All posts by David Smith

Games and technology editor, Dungeons and Dragons fanboy and your new best friend. You can reach me at david.smith@theaureview.com with news tips, pitches, press releases, invites, review content and more.

“Come and fu*kin’ get me, you fascist Nazi pigs.” The Wolfenstein II: The New Colossus launch trailer is here

The marketing for Bethesda’s Wolfenstein II: The New Colossus has been among the year’s absolute best. After finding itself in the peculiar position of having to defend its core tenet of “Fuck Nazis” in a world where white nationalists rally in the open, the game has steered aggressively into any and all online resistance. It’s final trailer ahead of release reaffirms its perfectly reasonable position with both a wink and clenched fist. Continue reading “Come and fu*kin’ get me, you fascist Nazi pigs.” The Wolfenstein II: The New Colossus launch trailer is here

EA shutters Visceral Games, in-development Star Wars title delayed indefinitely

Electronic Arts have closed the doors on in-house developer Visceral Games. The publisher announced the closure in a blog post from executive vice president Patrick Söderlund, along with the news that they would be making rather sweeping changes to Visceral’s still unnamed Star Wars adventure game.  Continue reading EA shutters Visceral Games, in-development Star Wars title delayed indefinitely

Games Review: Middle-earth: Shadow of War (Xbox One, 2017) is a good idea pulled in too many different directions

Middle-earth: Shadow of War is a game suffering an identity crisis. It knows what it wants to be and makes genuinely big strides in that direction, but it’s hampered by what seems to be publisher interference. Even at the surface level, it feels like a case study for the growing divide in AAA between developer vision and publisher demands.  Continue reading Games Review: Middle-earth: Shadow of War (Xbox One, 2017) is a good idea pulled in too many different directions

EB Expo’s return to the Gold Coast is a successful one

This weekend saw the EB Expo return to its roots, overtaking the Gold Coast Convention and Exhibition Centre for the first time in five years. It was, by all accounts, a successful homecoming. Continue reading EB Expo’s return to the Gold Coast is a successful one

Hands On: Assassin’s Creed Origins (Xbox One X, 2017) feels like a game ready to try new things

As I write this, Assassin’s Creed Origins releases in exactly one month from today. It is, quite rightly, the subject of a bit of scrutiny from fans and detractors of the series alike. The first title to break with the series’ long running annual release pattern in quite a while, Origins has a lot of questions to answer. Chief among them, did the extra year in development yield the changes in design philosophy fans have been asking for since Unity? From my few hours with the game earlier today, the answer feels like yes. Continue reading Hands On: Assassin’s Creed Origins (Xbox One X, 2017) feels like a game ready to try new things

Look at these killer tees that came out of that Nintendo & Uniqlo collab

Popular Japanese clothing brand Uniqlo is bringing their range of Nintendo-themed tees to Australian shores this week. The designs are pulled from the UTGP2017  global t-shirt design competition, were handpicked by Nintendo and video game royalty Shigeru Miyamoto and now you can get them if you want them. Continue reading Look at these killer tees that came out of that Nintendo & Uniqlo collab

Games Review: Forza Motorsport 7 (Xbox One, 2017) changes the formula, but still finishes first

Given that it was built from the ground up to be a showcase for the Xbox One X console launching in November, it feels a bit weird to be reviewing Forza Motorsport 7 on my Day One launch edition Xbox One. Racing games have been enlisted as gorgeous tech demo for fresh hardware, don’t go in thinking the game is going to look like pants on your older hardware because it doesn’t. Continue reading Games Review: Forza Motorsport 7 (Xbox One, 2017) changes the formula, but still finishes first

Turtle Beach’s new Stealth series headsets actually pretty easy to find in the wild

Gaming peripheral manufacturer Turtle Beach launched a new series of wireless headsets this week. The Stealth 600 and Stealth 700 are bit of a funny combo, aiming to please those who value style and cord cutting ease of use and the high-end customer looking for excellent positional sound. Continue reading Turtle Beach’s new Stealth series headsets actually pretty easy to find in the wild