You ever sit down with a game, settle in with it, familiarise yourself with the controls and prepare for the inevitable hook that will lead you on your quest? My experience with Fe was fine right up until the part where the hook was supposed to arrive. It never did. Forty minutes after booting the game up and settling in, I still didn’t really know what the game actually wanted from me but I had managed to make a bunch of animal friends. Continue reading Games Review: Fe (Xbox One, 2018): Beautiful, but oblique
Boy, Bayonetta 2 is … a lot, isn’t it? There’s so much going on with this game that I barely know where to start talking about it. Maybe let’s start with the fact that its been re-released on the Nintendo Switch and go from there. Continue reading Games Review: Bayonetta 2 (Switch, 2018): Cranking the absurdity dial way up
With Stage 2 of the Overwatch League’s inaugural season set to begin next week, Blizzard have announced a few changes to their broadcast lineup stemming from viewer feedback across Stage 1. This means a few timeslots are going to change. What does that mean for you, ANZ viewer? Continue reading The Overwatch League is making a few changes to its broadcast schedule for Stage 2
Among consitituents of the PC master race, one of the most contentious hardware purchases remains the wireless gaming mouse. The pitch is attractive — super precise aiming and high report rates without the need to drag a heavy cable around — but often clashes with what a battery can actually offer. A regular daily gaming habit means your batteries will likely need a recharge before the week is out, a problem that makes most PC gamers nervous about a mid-game conk-out.
Logitech claims to have a solution to this dilemma in their G603 Lightspeed Wireless Gaming Mouse. If Logi’s marketing spiel is to be believed, the G603 is capable of delivering 500 hours of continuous gaming on a single pair of AA’s. If you aren’t gaming, that number skyrockets up to a staggering 1400 hours. We’re talking about a wireless gaming mouse that can potentially survive on a single charge for months. Can the G603 back up this rather audacious claim? Continue reading Tech Review: Logitech G603 Lightspeed Wireless Gaming Mouse
If you’re a bit of an iOS apologist like me, the only Android devices you’ll find even halfway agreeable are the ones that closely ape the iPhone. This more or less describes Oppo’s R11s, the newest and midrange smartphone handset from a manufacturer who’ve made an art of cloning Apple’s phone for the Chinese market. Continue reading Tech Review: Oppo R11s: The Android phone for people who prefer iOS
For independent game devs in Sydney, the dream of having a version of Melbourne’s The Arcade to call their own is still a pipedream. Be that as it may, The Studio Incubator, a communal media work space opening in March, might be the thing that fills the gap until such a place arrives. Continue reading Sydney’s new co-sharing incubator could be the local version of The Arcade indie devs have been waiting for
By now its fairly common knowledge that Rare’s upcoming multiplayer pirate title Sea of Thieves would be launching on Xbox One and Windows 10. The question for PC owners after seeing the game in action during the recent beta, particularly those on lower spec machines, was “can my machine ever hope to run this thing?” The answer, according to Rare, is “yeah, it probably can.”
With Stage 1 of the Overwatch League now complete, and with trades and player buys now in full swing ahead of Stage 2’s launch next week, we’re starting to see squads announce the newest additions to their lineups. The Shanghai Dragons are leading the Stage 2 charge with the signing of the OWL’s first female player, legendary Zarya main Kim “Geguri” Se-Yeon. Continue reading Overwatch League signs its first female player
Amongst the litany of genre revivals going on in the indie games space right now, there’s one or two that are appearing more than others — Metroidvanias and ultra-hard, skill-centric platformers. Both are born of genres with audiences long-starved starved for content, and it means that interest is high. But, if I may, there’s a third genre I’d like to throw into this mix: the Quake-like. It’s a genre ripe for the plumbing and, as it stands right now, there are few examples of the form quite as good as Dusk. Continue reading Games Hands On: Dusk (PC, 2018): Bringing Quake back
Review enough games for a living and eventually you’ll come across one that feels like it has everything going for it — looks, concept, the lot. The Deer God falls squarely into this category. On paper, it has the makings of an indie darling. In execution, it is a muddled little game that doesn’t seem to know what it wants from itself or the player. Continue reading Games Review: The Deer God (Switch, 2018): Why have you forsaken me?