All posts by Leah Williams

10 Things We’re Excited to See in the MediEvil Remaster (And 1 Thing We’re Not)

As has become tradition at Sony’s gaming conferences, CEO Shawn Layden presented 2017’s PlayStation Experience in a novelty shirt. While the design was kept hidden until the final moments of the presentation, the reveal brought with it a spectacular surprise – the return of Sir Daniel Fortesque, and the ‘re-resurrection’ of the beloved MediEvil franchise. For those who grew up with the title, this writer included, it was a gratifying announcement. Continue reading 10 Things We’re Excited to See in the MediEvil Remaster (And 1 Thing We’re Not)

Games Review: LocoRoco 2 Remastered: Wholesome and Pure Fun

LocoRoco 2 Remastered doesn’t belong in 2017. Or more accurately, 2017 doesn’t deserve its presence. LocoRoco 2 represents all that is wholesome and pure in the world of gaming, and harkens back to simpler, more innocent times. It’s not the hero that we deserve, but we’re very glad to have it. Continue reading Games Review: LocoRoco 2 Remastered: Wholesome and Pure Fun

Games Review: .hack//G.U. The Last Recode (PS4, 2017): System Upgrade Complete

Before I begin my review, I’d like to discuss a bit of my history with the .hack franchise. When I first discovered manga, the first volume that I ever read was .hack//G.U.+, an adaptation of the original .hack//G.U. video game trilogy. As a young and impressionable child, the series blew my mind, and when I first found out that the series was based on a set of video games, I was ecstatic. Continue reading Games Review: .hack//G.U. The Last Recode (PS4, 2017): System Upgrade Complete

Tech Review: Hasbro’s Dropmix is Automatic, Supersonic, Hypnotic, Funky Fresh

To say that I am in no way musically inclined and yet still managed to pull off some wicked beats with Hasbro’s Dropmix system is testament to its great and highly accessible design. While I went in to our preview expecting to be shamed for my lack of musical talent, I went out with a sense that maybe, just maybe there was hope for my future career as a disc jockey. Continue reading Tech Review: Hasbro’s Dropmix is Automatic, Supersonic, Hypnotic, Funky Fresh

Games Review: The Elder Scrolls V: Skyrim (Switch, 2017): Return of the King

Reliving the opening moments of Skyrim always feels a lot like going home. The music, atmosphere and landscapes always bring me right back to my first moments with the game, when I first discovered how monumental and incredible the game truly was. It feels strange, then, to be reviewing it in 2017, six years after it first released. Continue reading Games Review: The Elder Scrolls V: Skyrim (Switch, 2017): Return of the King

Opinion: Is it time to raise the price of video games?

In the past few weeks, complaints against microtransactions in AAA games have reached a crescendo, with anger directed towards EA’s Star Wars Battlefront II, Monolith’s Middle-earth: Shadow of War and more recently, Activision’s Call of Duty: WWII for their inclusion of paid loot boxes. Continue reading Opinion: Is it time to raise the price of video games?

Games Review: WWE 2K18: (PS4, 2017) throws a folding chair in the face of good design

Three things are certain in life: death, taxes and WWE 2K games. As each year rolls around, gamers are presented with yet another WWE game with a fresh lick of paint, a new set of moves and a couple of newer wrestlers here and there. Given the trend, you’d expect 2K would pull out all the stops to present players with a new and inviting experience that’s bound to drag them away from last year’s offering. Unfortunately, if you’re looking for any kind of vast improvement, 2K18 presents little of the sort, and in many cases, is content to repeat the mistakes of its predecessors. Continue reading Games Review: WWE 2K18: (PS4, 2017) throws a folding chair in the face of good design

Our first impressions from the Star Wars Battlefront II beta

This week we had the chance to explore the open beta version of Star Wars Battlefront II, which featured a limited range of maps and modes to explore, as well as new characters, weapons and a whole lot of loot. Chief among the modes present was the ultra fun Strike Mode, which allowed players to take on the roles of either the First Order or the rebels in their attempt to defend or rescue an ancient artefact. As well as Strike Mode, the beta played host to other challenges, such as the Galactic and Starfighter Assaults and co-op Arcade mode. Here’s a few things that we learned in our time with the game. Continue reading Our first impressions from the Star Wars Battlefront II beta

Games Hands On: Long Live Terror-Billy in Wolfenstein II: The New Colossus

Now, more than ever, we need a game like Wolfenstein II – a game that doesn’t shy away from making strong, political statements, that deals respectfully with the ramifications of mental illness and PTSD, but mostly importantly – lets you kill a whole bunch of Nazis. If I wasn’t already excited about the title, what I got to play last week reminded me why it’s one of my most anticipated titles of October. Continue reading Games Hands On: Long Live Terror-Billy in Wolfenstein II: The New Colossus