Batman: Arkham Knight‘s first PC patch has arrived


Batman: Arkham Knight developer Rocksteady Studios has taken control of the problematic PC version of their latest release. The game’s first patch arrived over the weekend but, according to the studio themselves, their work is far from over.

“Rocksteady is leading our team of developers and partners as we work on the PC performance issues that players have been encountering,” reads a post by the dev on the game’s official forums. “The work is significant and while we are making good progress on improving performance, it will take some time to ensure that we get the right fixes in place.”

Here’s a list of the fixes that came in yesterday’s patch:

  • Fixed a crash that was happening for some users when exiting the game.
  • Fixed a bug which disabled rain effects and ambient occlusion. We are actively looking into fixing other bugs to improve this further.
  • Corrected an issue that was causing Steam to re-download the game when verifying the integrity of the game cache through the Steam client.
  • Fixed a bug that caused the game to crash when turning off Motion Blur in BmSystemSettings.ini. A future patch will enable this in the graphics settings menu.

Here’s a list of what Rocksteady are currently focusing on:

  • Support for frame rates above 30FPS in the graphics settings menu.
  • Fix for low-resolution texture bug.
  • Improve overall performance and framerate hitches.
  • Add more options to the graphics settings menu.
  • Improvements to hard drive streaming and hitches .
  • Address full-screen rendering bug on gaming laptop.
  • Improvements to system memory and VRAM usage.
  • NVIDIA SLI bug fixes.
  • Enabling AMD Crossfire.
  • NVIDIA and AMD updated drivers.

Batman: Arkham Knight‘s PC version was developed by third-party developer Iron Galaxy Studios and launched last Wednesday with any number of major issues. These issues were so dire that player review scores on the game’s Steam page plummetted and WB Games made the decision to pull the PC version from sale until it was ready for primetime. 

David Smith

Games and technology editor, Dungeons and Dragons fanboy and your new best friend. You can reach me at with news tips, pitches, press releases, invites, review content and more.