During yesterday’s Nintendo Switch hands-on event in Melbourne, we got a chance to spend time with a whole host of different games for the upcoming system. We know you’re curious about how the new system works so let’s break down what we played and how they felt. Continue reading Nintendo Switch: What we’ve actually played so far
Nintendo have finally announced Australian pricing on their upcoming Switch console, and we’ve got the full list to help you adjust your gaming budget for March 3. Continue reading Nintendo Switch: How much is Nintendo’s newest console actually going to cost you?
Technical specs for any games console are always one of the first things hardcore players look to when thinking about whether or not to throw down that all-important pre-order. No-one really knew what to expect from the Nintendo Switch in terms of power or useability. The good news is that Nintendo have finally released the system’s final specs so we can hazard a pretty solid guess. Continue reading Nintendo Switch: Here are all the available tech specs for Nintendo’s newest console
We spoke a little in our hands-on event wrap-up piece about how it felt to actually wield the Joy-Con controllers in their many different configurations, but in this piece we intend to go more in-depth. What works, what doesn’t and where we think there’s room for even more exciting ways to use the Joy-Con. Continue reading Nintendo Switch: What’s it like to use the Joy-Con?
Shortly before Christmas, we at The Iris offices received a very exciting email. Nintendo Australia was inviting us (among a slew of other local games media) to Melbourne to spend some hands-on time with their newest console, the Nintendo Switch. 24 hours after Nintendo gave the world a substantial look at what the new machine can do, we got to see it and try it for ourselves. Continue reading We just spent three hours with the Nintendo Switch. Here’s how it went.
When we went to put our Game of the Year list together for 2016, the thing that became immediately apparent was that 2016 was a crazy good year for games. The list of titles we were tasked with whittling down to a Top 10 was sixteen shades of chocolate bonkers. As a result, there were many that, regrettably, did not make the Top 10. This, of course, does not dimish their extreme quality in any way. These titles are our Honourable Mentions, culled from a list that, at its longest, ballooned out to fifty seven games.
Continue reading The Iris’ 2016 Game of the Year Countdown: Our Top 15 Honourable Mentions
It’s that time of year again. We’re making a list, and checking it 26 times because that’s how many good games there were this year. Through hours of painstaking research, office-wide arguments, dice-rolling, divination via goat bones, sacred pilgrimages and pleas for guidance to a small framed picture of Reggie Fils-Aime, we have collated our Top 10 favourite titles and (under extreme duress) chosen our #1 Game of the Year. Continue reading The Iris’ 2016 Game of the Year Countdown: The Top 10
2016 has, by now, a well-deserved reputation for being kind of a jerk. The last twelve months have taken beloved artists from us, presented a nightmare vision for the political future and tried its very best to defeat and demoralise us all. Amongst the gloom, we still had our lights — games we could look forward to, games we felt like we could still get a little hype about.
And then there were those that betrayed us. These are the five games that broke our hearts in 2016. Continue reading The Iris’ 2016 Game of the Year Countdown: The 5 Biggest Letdowns
Gearing up for a huge two-day event at the Anaheim Convention Center in Los Angeles is the annual PlayStation Experience conference, the one day in which Sony’s gaming arm opens the doors to press and punters alike and gives a run down of the year that was, and what the next six months holds. “But I’m in Australia,” we hear you groan, “How can I see all the good stuff without having to put on pants?”
Relax, fam, we’ve got you covered. Continue reading Where and when to watch the PlayStation Experience keynote address if you live in Australia
Watch Dogs is a 2014 open world action adventure title that, despite strong sales, largely failed to meet fan expectations. Hype for the game reached a fever pitch following a series of trailers that indicated a very different experience than the one the game eventually delivered. With its sequel, Watch Dogs 2, releasing tomorrow, we thought we’d go back to the original and see if we couldn’t think of ways to address its problems.
Continue reading Can I Pitch You Something? Rethinking Watch Dogs