Category Archives: Features

Microtransactions: What Are They Good For?

Growing up playing video games, there was never any need to pay more after an initial purchase. You’d walk down to your local Toys”R”Us, pick up your brand new copy of Digimon World 3, plonk it in the disc drive of your scratched up PlayStation and you’d be off. If there was an issue with the game, bad luck – there was no 20GB day one patch to fix the problem, you just dealt with it, and once the game was done, the adventure was over. There was no DLC to continue the story, no new characters to be added at a later date, and certainly no micro-transactions for palette swapped costumes. The days of secrets and unlockables in video games seems to have passed, replaced by a system of easily found extras – you just have to be willing to pay for it first. But are microtransactions really all that bad? Continue reading Microtransactions: What Are They Good For?

Gone Before Their Time: The Video Games That Never Made It – Part II

Games projects are abandoned for a variety of reasons, from financial loss and over-ambition, to corporate meddling, and sometimes, it’s a little something in between. Loving video games is hard sometimes, but seeing our most anticipated titles cancelled without warning is harder. Last time, we took you through some of the most disappointing cancellations in recent memory, from the recently surfaced rumours of a third MediEvil game, to the wasted potential of the Darkwatch franchise. This time, we’re continuing the trend, lamenting the loss of another brilliant five games that could have been huge. Continue reading Gone Before Their Time: The Video Games That Never Made It – Part II

Lock ‘n Load, Little Lizard: Why Gex Deserves To Make His Grand Return

In the pecking order of classic 3D platformers, the Gex series often ranks quite low. It’s not considered to be as fun or nostalgic as Spyro the Dragon or Crash Bandicoot, and it’s often overlooked in discussions about reboots and remasters. With Crash Bandicoot finally receiving an HD remaster in the form of the upcoming N. Sane Trilogy, chatter about what other games deserve the same treatment is at an all-time high. I’m here to make the case that not only is Gex just as good as its fellow platformers, but it’s more relevant and more deserving of a return than some of its peers. Continue reading Lock ‘n Load, Little Lizard: Why Gex Deserves To Make His Grand Return

Gone Before Their Time: The Video Games That Never Made It – Part I

We’ve all felt it before – that crushing disappointment when a gaming project we looked forward to is silently cancelled and abandoned. Most recently, this disappointment was felt with the cancellation of Scalebound, an ambitious and absolutely gorgeous-looking RPG, but video games have a long history of crushing cancelations. Sometimes, games are recycled into new and more exciting forms, but other times all we’re left with is a lingering sense of loss, and a whole heap of wasted potential. From the death of the Fable franchise to brilliant game concepts that never quite got off the ground, join us as we explore the most disappointing cancellations in video games history.... Continue Reading

These are all the games available on the Nintendo Switch eShop right now

For those who picked up  Nintendo Switch yesterday, there was one must-have software purchase — The Legend of Zelda: Breath of the Wild. But what about those looking to try something other than Zelda? We know there’s one or two of you, and we want you to know that we hear you. With that in mind, here’s everything else that you can play on your Switch as of right now. Continue reading These are all the games available on the Nintendo Switch eShop right now

Nintendo Switch: What we’d like to see

Like its predecessors, the Nintendo Switch is a console with an awful lot of potential. Its portable screen and multi-format controllers mean that the door to any number of innovative new game and app design ideas has been flung wide open. Here now, in no particular order, are a ways the Nintendo Switch could innovate in ways no home console ever has before. Continue reading Nintendo Switch: What we’d like to see

Keys to the Kingdom: What You Need To Know For Kingdom Hearts 2.8 And Beyond

When I first played Kingdom Hearts, it was an unforgettable experience. I loved the world and all of its characters, both new and familiar, and the story was so deep and intricate that I found myself absorbed. At the time, Kingdom Hearts was a stand-alone game, but in the years since, its world has grown, with multiple sequels, prequels and spin-offs joining the franchise, each with their own unique stories and characters. Continue reading Keys to the Kingdom: What You Need To Know For Kingdom Hearts 2.8 And Beyond

What’s it like to attend RTX Sydney if you don’t really know that much about Rooster Teeth?

Geek and gaming conventions are pretty magical places.

RTX doesn’t have same energy as that of a PAX. It’s a different vibe, cruder, in line with the kind of scatological humour Rooster Teeth excels at. These attendees are rowdier, less patient and a great deal snarkier than your average PAX-goer. This is not to suggest that they are unpleasant, nothing could be further from the truth. On the whole, everyone I met and spoke to was very warm, friendly and having the time of their life. But they worship a group of people known for endlessly busting each other’s balls and so it doesn’t come as a surprise to find that their fanbase deals in the same. Continue reading What’s it like to attend RTX Sydney if you don’t really know that much about Rooster Teeth?

Good Morning, Morgan: What we know about Prey

Announced at E3 2016 as a reboot of the 2006 original, Prey burst back onto the gaming scene, and looks like it intends to make a big splash. The original Prey, which released on the Xbox 360 and PC back in 2006, was an interesting take on the then-current trend of shooters to say the least. While Call of Duty 2 was storming the battlefield, Prey was teleporting us to a distant planet, introducing mind bending gravity mechanics and an array of otherworldly weaponry. A sequel to Prey was originally announced at E3 in 2011, in a seeming departure from its original storyline, putting players into the shoes of a bounty hunter in a dystopian Blade Runner-like setting. While it seems intriguing in its own right, it was unfortunately scrapped and the property lay dormant for years. Enter the new Prey reboot. Continue reading Good Morning, Morgan: What we know about Prey

The Hidden Gems of the PlayStation 2 Era

As the successor to the original PlayStation, and the awkward stepping block to the technically superior PlayStation 3, the PlayStation 2 is often largely dismissed by the modern era of gamers. Lacking the classic nostalgia of the original console, and the refined graphical capabilities and endurance of the PlayStation 3, the games of this era have largely been forgotten, with a few quality exceptions. While mainstream games such as Grand Theft Auto: Vice City and San Andreas have stood the test of time, along with classics such as Kingdom Hearts and Devil May Cry, all of which have received remasters or classic ports over to the PlayStation 3 and 4, there are many hidden gems of the PlayStation 2 era that have largely been forgotten. Continue reading The Hidden Gems of the PlayStation 2 Era