If there’s a problem with Blizzard Entertainment’s big esports gamble, Overwatch League, (beyond its rather obvious lack of female players and presenters) it’s that the divide in the skill level between its best teams and its less talented ones is pretty stark. Continue reading The Overwatch League is only a week old and there’s already a problem emerging
It’s a new year, which means that there’s gonna be a lot of new releases. Its also 2018, which means that we’re gonna get our hands on soo many amazing titles. It was hard enough to narrow my list down to just 5 games, but these are the ones that I know with 100% certainty that I will spend just all the weekends with playing (and probably crying). Continue reading 5 video games we’re looking forward to in 2018
At the beginning of my holiday break, I started working on a piece about using the SNES Classic Mini to play games I’d missed out on in my childhood as a Sega kid. The plan was to play each of these games and produce a few pars on each to illustrate the experience, how they stacked up to my childhood expectations and how they played now, 20+ years after launch. The piece quickly became about something else though, a cognitive reframing of a childhood spent with a Sega Mega Drive, always wondering what might have been if I’d asked for a SNES instead. Continue reading The Opposite of a Rude Awakening: What the SNES Classic Mini taught me about being a Sega kid
2017! What an unmitigated dumpster fire. Which I know is about as far from a hot take as you can get, but my point is this: somehow, escapism became a counterbalance. Some of the best games (and films, and movies, and albums, and books) came out this year, as if artistic antibodies hurried to fight the geopolitical garbage being piled at our doorstep.... Continue Reading
The year’s end is upon us once more and that means yearly wrap pieces. It’s been a pretty amazing year in the games industry. Microsoft launched the most powerful console ever made, and Nintendo released an altogether new one. We saw AAA disasters, runaway indie successes and an combative relationship with microtransactions as publishers figure out how to include revenue streams that don’t rub players the wrong way. With that in mind, lets take a look at what The Iris team thought ranked as their Top 5 games for 2017. Continue reading The Iris’ 2017 Game of the Year Top 10
2017 was such a fantastic year for games that we had to cut a great many titles we really loved from our final Top 10. There were a few titles, however, that we felt were well worth shouting out, titles that made an impression on us throughout the year. Ones we’re still thinking about now. It’s The Iris’ 2017 Game of the Year Honourable Mentions.
The moment I jumped into Far Cry 5 at E3 this year, the thing that struck me was how familiar it felt. Ubisoft have been pushing a very particular vision for the series since Far Cry 2 comprehensively reworked Crytek’s 2004 original action adventure title into something more akin to survival adventure, a design template they’ve been gradually honing ever since.
But it’s actually 2016’s Far Cry Primal with which the forth coming Far Cry 5 has the most in common. Both games display a willingness to throw an interesting setting at the franchise and see how it can apply its very fine-tuned game loop to it.
Quantic Dream’s forthcoming narrative-heavy adventure title Detroit: Become Human has rather abruptly found itself at the centre of a controversy regarding its month-old trailer from Paris Games Week. Continue reading Opinion: The scare campaign against Detroit: Become Human over domestic violence misses the point entirely
In the past few weeks, complaints against microtransactions in AAA games have reached a crescendo, with anger directed towards EA’s Star Wars Battlefront II, Monolith’s Middle-earth: Shadow of War and more recently, Activision’s Call of Duty: WWII for their inclusion of paid loot boxes. Continue reading Opinion: Is it time to raise the price of video games?
As of this writing I have had our Xbox One X review unit in my home for eight days. The console, along with a generous care package of games including console exclusives, new releases and a few November headliners, arrived the Thursday afternoon before PAX Aus. I’ve been able to play three of these games so far — Super Lucky’s Tale, Disneyland Adventures and Zoo Tycoon. Why? Because over the course of those eight days, our Xbox One X has been locked in a digital war of attrition against my humble ADSL2 connection. Continue reading Getting an Xbox One X? Don’t have NBN? It’s important to know what you’re signing up for