Following the wild success of their NES Classic Mini console last Christmas, rumours have swirled ever since that Nintendo planned to launch a mini version of (arguably) their most popular console, the Super Nintendo Entertainment System. Today, the Big N have made the console’s existence official. Continue reading Nintendo confirms the SNES Classic Edition, launches in September with unreleased game
The remastered edition of Infinity Ward’s Call of Duty: Modern Warfare will hit store shelves as a standalone release tomorrow. Despite being a ten year old game and functionally unchanged beyond the fresh coat of paint, Activision has given it an RRP of $70 AUD.
Continue reading Activision is charging $70 AUD for the standalone Call of Duty: Modern Warfare remaster
The time has arrived. Telltale’s ambitious third season of their critically acclaimed Walking Dead series has come to a close with From the Gallows. Question is, did it capitalise on its rising tension, fleshed out characters and bold new narrative?... Continue Reading
Get Even is an interesting experience with an interesting premise. Based on a psychological mystery, Get Even takes players on a journey that intrigued me for the majority, if leaving me a feeling little underwhelmed.... Continue Reading
The Electronic Entertainment Expo is over for another year and before we finally rest our weary heads, we have to sort through our feelings, try and rebuild everything we saw and experienced over the last three days and figure out what we liked the most. The Iris Games team takes you through our favourite titles from this year’s mammoth event. Continue reading The Iris’ Favorite Games from E3 2017
My overriding impression of Destiny 2, admittedly accrued from a period of only thirty minutes, is that it is very similar to the original Destiny. This assertion will be cause for either concern or elation depending on how much you already like Destiny. Continue reading E3 2017: Hands On: Destiny 2 (PS4, 2017)
For fans of the long-running Hitman series, last month’s revelation at that publisher Square Enix was parting ways with developer IO Interactive came as a shock. What would happen to the Hitman IP that IO created? Would the rights remain at Square Enix? Would IO Interactive collapse? An open letter from IO Interactive CEO Hakan Abrak indicates that everything’s going to be fine. Continue reading IO Interactive goes 100% independent, takes Hitman franchise with them
The year was 1995, I was sifting through my Australian PlayStation Magazine demo discs after playing a couple of hours of Spyro the Dragon on my PlayStation, I decided I would finally give the ‘PlayStation Demo Disc’ a good go! The disc came with the console at the time it launched, I just hadn’t had any real reason to pop it in the drive until now, the infamous PlayStation start up sound vibrated my TV and I was given the option of WipeOut, Destruction Derby and Total NBA (alongside that awesome T-Rex Dinosaur and Manta Ray 3D simulation video), of course I chose WipeOut!... Continue Reading
I don’t think I’m alone in saying that I still think of Assassin’s Creed IV: Black Flag‘s naval combat as being of the greatest things to ever come out of that series. Taking part in roaring battles on the high seas, plundering ruined vessels and discovering tiny islands filled with treasure — it was kind of a dream. It made sense that Ubisoft would want to split that facet of the game off into something entirely self-contained and with Skull and Bones, they’ve done exactly that. Continue reading E3 2017: Hands On: Skull and Bones (Xbox One, 2017)
When Ubisoft announced that their long-running Assassin’s Creed would be taking a year off to afford the team some extra time for development, I was all for it. The series had needed a break for a long while. So to say I was excited to see what an extra year of development has been able to give the team on Assassin’s Creed Origins would be to undersell it. I was not disappointed.
Continue reading E3 2017: Hands On: Assassin’s Creed Origins (Xbox One, 2017)