I thought I was prepared for The Evil Within 2. “Psychological horror,” I thought, “I can do that.” The moment that the first nightmare broke through a mirror and attempted to chainsaw me to death, I realised just how wrong I was. The playthrough started with series protagonist Sebastian Castellanos making his way through an abandoned building in search of his missing daughter. Of course, being a horror game, each room was dimly lit, featured some delightfully skin-tingling violins, and I had an unsettling feeling that something wasn’t right. Continue reading Video Games Hands On: The Evil Within 2 Explores A World Gone Wrong
I’ve now played Super Mario Odyssey twice. The first time was at E3 in Los Angeles earlier this year. The second was at Nintendo’s Australian headquarters in Melbourne earlier this week. From these two brief sessions, I can tell you this — I love Super Mario Odyssey so much. Continue reading Hands On: Super Mario Odyssey (Switch, 2017) is pure, concentrated delight
The Xbox One X has been met with a bit of bemusement by Australian gaming hobbyists so far. First we couldn’t pre-order the machine but could instead go on a waitlist. Then it was announced that the unit was cost Aussie punters a whopping $649.95 AUD. Then pre-orders for the machine finally opened but the amount of available units was extremely limited and they sold out quickly. The question, however, remains: what the hell is the Xbox One X and what will it do for me that my launch model won’t?
Continue reading Ten things discovered while playing the Xbox One X
So you managed to snag a preorder on the Xbox One X before they sold out. Fantastic effort, great job! But what the hell are you going to play on it, and which games will allow you to take advantage of all that raw power? Xbox Australia invited us to a hands on event in Sydney recently to give us a bit of an idea. Here’s everything we got to try. Continue reading Hands-On Preview: Everything We’ve Played on the Xbox One X So Far
It is a truth universally acknowledged that powerful new video game consoles must be in want of a pretty racing game for their launch lineup. Continue reading Hands On: Forza Motorsport 7 (Xbox One X, 2017) feels equal parts tentpole release and tech demo, but isn’t torn between them
Last month I had the chance to spend a couple of hours with South Park: The Fractured But Whole, a game which literally picks up from where the last game, 2014’s The Stick of Truth, left off. The boys are still playing wizards, and as The New Kid, your quest to impress your classmates continues — all the while being introduced to the game’s new grid-based fighting system (battling a giant cardboard dragon, naturally). Cartman being Cartman, he throws a wrench in your plan, arriving from the “future” to launch a new game for the boys, part of a bid to kickstart a new superhero universe, and save a few cats along the way. Continue reading Video Games Hands On: South Park: The Fractured But Whole (PS4, 2017) may be funnier than its predecessor
Quake Champions is id Software’s return to the 90’s multiplayer shooter genre that has traditionally been one of their strongest suits. Now in early access, it is both a throwback to the kind of multiplayer shooter that id invented and a clarion call to everyone else with a game in this suddenly resurgent genre — there’ll be no more of this cartoony shit. Daddy’s home and in this house, gibs are how we show affection. Continue reading Video Games Impressions: Quake Champions (PC, 2016) feels like a welcome home
Monster Hunter World is all about sanding down some of the series’ rougher edges. Gone are loading screens between areas, replaced with a single, expansive world (hence the game’s title). Combat remains a visceral experience, perhaps even more so than ever. The crafting retains the depth that makes it so rewarding to spend the time prepping for a big fight.
After only forty five short minutes in its company, I can already feel this game scratching my Witcher itch.
I’ve never personally played the original Ni No Kuni, but I was told that although this is a sequel to the series, it does not pick up the story from the previous game and you play completely new characters in the completely new world of Ding Dong Dell. Continue reading PSX17SEA: Hands on: Ni No Kuni 2: Revenant Kingdom (PS4)
Being a massive fan of Quantic Dream’s previous titles like Beyond: Two Souls and Heavy Rain, as soon as I got into the venue, I made a beeline to the booth. The demo on the floor was the same available at E3, where you play as Connor, an android negotiator working with the Detroit PD on site to subdue an android gone berserk and try to save a hostage. Continue reading PSX17SEA: Hands on: Detroit: Become Human (PS4)