Being a massive fan of Quantic Dream’s previous titles like Beyond: Two Souls and Heavy Rain, as soon as I got into the venue, I made a beeline to the booth. The demo on the floor was the same available at E3, where you play as Connor, an android negotiator working with the Detroit PD on site to subdue an android gone berserk and try to save a hostage. Continue reading PSX17SEA: Hands on: Detroit: Become Human (PS4)
I’m a massive, massive fan of the Marvel vs Capcom series. It’s almost definitely my most favourite game in the fighting genre. Mostly because I could use Resident Evil’s Albert Wesker to kick major butt (my gamertag is inspired by him). When I heard that Marvel vs Capcom: Infinite would be available to play at the event, I got super excited, it’s been six years since Ultimate Marvel vs Capcom 3 was released. When I heard that the producers of the series were going to present the features of the game, I got even more excited. But the best part of my hands-on experience though? I was one of three people who got to try out the game against ‘promotion producer’ Tomoaki Ayano, and one of the two to win. Continue reading PSX17SEA Hands on: Marvel vs Capcom: Infinite (PS4)
What began as a concept for Uncharted 4: A Thief’s End DLC evolved into a substantial and important continuation for Naughty Dog’s mega successful cinematic action-adventure franchise, the result of which is Uncharted: The Lost Legacy. Not the most exciting or unexpected title for what is essentially a spin-off, but a fairly appropriate one seeing as it works to round-out and focus on a beloved character from the previous games whose backstory would be lost otherwise. That’s quick-witted Chloe Frazer of course, moving away from Nathan Drake and Victor Sullivan with a refreshed story that doesn’t at all feel unnecessary or, even worse, like tokenism. Continue reading Video Games Preview: Uncharted The Lost Legacy looks like another winner for Naughty Dog
A few hours of playing Mario + Rabbids: Kingdom Battle at Ubisoft’s Australian HQ last week made me really glad I sank so many hours into XCOM. Behind its outwardly cute and cartoonish exterior beats the heart of a stone-cold killer. Continue reading Video Games Preview: Mario + Rabbids: Kingdom Battle is way harder than you think it is
If there’s one thing that 2017 has taught us, it’s that Nazi punching is back in style. Given that’s the case, Wolfenstein II has arrived with most fashionable timing. If you’re like me, and you love a good Nazi maiming, then this is the game for you. Last week, The Iris was given the opportunity to play through two key missions in Wolfenstein II’s main story, which follows American secret agent B.J. Blazkowicz as he attempts to overthrow the Nazi regime that has taken root in America.... Continue Reading
My overriding impression of Destiny 2, admittedly accrued from a period of only thirty minutes, is that it is very similar to the original Destiny. This assertion will be cause for either concern or elation depending on how much you already like Destiny. Continue reading E3 2017: Hands On: Destiny 2 (PS4, 2017)
I don’t think I’m alone in saying that I still think of Assassin’s Creed IV: Black Flag‘s naval combat as being of the greatest things to ever come out of that series. Taking part in roaring battles on the high seas, plundering ruined vessels and discovering tiny islands filled with treasure — it was kind of a dream. It made sense that Ubisoft would want to split that facet of the game off into something entirely self-contained and with Skull and Bones, they’ve done exactly that. Continue reading E3 2017: Hands On: Skull and Bones (Xbox One, 2017)
When Ubisoft announced that their long-running Assassin’s Creed would be taking a year off to afford the team some extra time for development, I was all for it. The series had needed a break for a long while. So to say I was excited to see what an extra year of development has been able to give the team on Assassin’s Creed Origins would be to undersell it. I was not disappointed.
Continue reading E3 2017: Hands On: Assassin’s Creed Origins (Xbox One, 2017)
Oh god, this game is so going to be banned in Australia. Yesterday I spent half an hour with the upcoming sequel to Ubisoft’s successful South Park RPG The Stick of Truth and based on the sequence I was shown … yeah, there’s no way this thing gets through the OFLC unscathed. Continue reading E3 2017: Hands On: South Park: The Fractured But Whole (PS4, 2017)
Knack was one of those titles that never really connected with players when it launched alongside the PlayStation 4 in 2013. Its predecessor, Knack 2, aims to change that.
Continue reading E3 2017: Hands On: Knack 2 (PS4, 2017)