PSVR currently finds itself at a crossroads. Prior to launch, it seemed like Sony had everything they needed to absolutely crush their competition in the VR space — it had a price point that couldn’t be beat, an army of third-party developer talent curated over decades and a PS4 install base that is the envy of other hardware manufacturers. Six months down the road, however, and no must-play, killer app has materialised. That was, at least, until Farpoint appeared on the horizon. Sony’s marketing painted a rosy picture, insisting to anyone who would listen that this was it — PSVR’s killer app was coming. Unsurprisingly, that isn’t quite true. Continue reading Video Games Review: Farpoint (2017, PSVR) isn’t PSVR’s killer app, but represents a significant step forward
RiME is a game that plays it’s cards close to it’s chest. Waking on a mostly deserted island, the games protagonist is seemingly lost, and must find his way through the island, conquering puzzles as he travels. RiME is largely guided by its mystery, as players seek to discover the secrets of the boy, the dangers of the island, and what lies beyond the next puzzle. Continue reading Video Game Review: RiME (PS4, 2017) is a Minimalist Dream
After 25 years, Ed Boon and company still haven’t hit a drought when it comes to their inexorable flow of creative juices. Whether it was Midway or NetherRealm, Injustice or the venerable Mortal Kombat, each game is always jam-packed with gaming goodness and Injustice 2, the sequel to 2013’s Injustice: Gods Among Us, is no different. Continue reading Video Game Review: Injustice 2 (PS4, 2017) continues NetherRealm’s incredible winning streak
The Dreamfall timeline is a complicated one. Bear with us. The original game, The Longest Journey, released in 2000 and was followed up in 2006 with Dreamfall: The Longest Journey. It lay dormant for nine years until the launch of Dreamfall Chapters, an episodic continuation of the series. The first episode of Dreamfall Chapters released in 2014 but its fifth and final episode didn’t materialise until 2016. Now, in 2017, the entire Chapters series has been remastered and compiled into a single game, The Final Cut, for its journey to consoles. Continue reading Video Games Review: Dreamfall Chapters (PS4, 2017) dreams big, but falls a little flat
Hoo boy. This review is gonna be all over the place. It’s going to be this way because this game, even as a concept, is all over the place.
You would think that, given that Tetris is already the most grueling activity a person can engage in, interrupting it with a quick round of the colour-matcher Puyo Puyo would be as if someone was doing you a huge favour. In practice, it feels like even more work.
I will admit to have very little prior experience with the Fire Emblem franchise, having deliberately avoided the series due to its deep lore and extensive history. Despite this, I largely enjoyed my time with its newest entry, Shadows of Valentia, which presents a simple, but surprisingly accessible story for new fans and long-time players alike. Following childhood friends Alm and Celica as they lead separate armies to war, Shadows of Valentia features a story that feels overwhelming at first, but soon unfolds itself over the course of Alm and Celica’s journeys. The initial prologue created an intriguing, if somewhat well trodden hook, weaving a story about the intertwining destinies of the aforementioned pair as Celica goes into hiding from the Rigelian Empire, and Alm trains to become a soldier under his uncle, Mycen. Continue reading Video Games Review: Fire Emblem Echoes: Shadows of Valentia (3DS, 2017): Stuck in the Past
NBA Playgrounds aims to capture the fun of great games like NBA Jam and NBA Street that came before it. While it looks great, it fails to deliver the gameplay quality that either of the aforementioned classics did. Continue reading Video Game Review: NBA Playgrounds (PS4, 2017) promises old school fun, but fails to sink the shot
Perhaps I was a little harsh in my review of Above the Law. If Telltale’s Walking Dead games were judged on their level of interaction, then they would probably garner average scores across the board. I still maintain that the last episode served as a major turning point and definitely felt like the culmination of what has been in motion for quite a while – Telltale might finally be ‘settling in’, at least with their Walking Dead games. This might be their MO going forward, but while Thicker than Water didn’t quite make me eat my words it certainly got me to substitute them with more favourable ones. To simplify, maybe I finally ‘get it’.
Continue reading Video Game Review: The Walking Dead: A New Frontier – Thicker than Water (PS4, 2017) is Telltale at their very best
Telltale Games is back, baby! I know, they seem to be back every few months but this time they’re bringing the flavour of the month — Guardians of The Galaxy! This is a story based not on the Marvel Cinematic Universe’s band of misfits but directly from the pages of their long-running comic book. So yeah, their aesthetic is a little different from that of the films and that sort of helps because they also sound different (except Rocket Raccoon, Nolan North does a damn near spot on impression of Bradley Cooper’s take on the character). Continue reading Video Games Review: Guardians of The Galaxy: The Telltale Series Ep 1 – Tangled Up In Blue (Xbox One, 2017)
Gaming history is littered with console ports of PC strategy titles. Sometimes they get close to emulating the PC experience, sometimes they miss the mark by a wide margin. Cities: Skylines is the latest to make the jump to console, thanks to Melbourne heroes Tantalus Media, but is it a success? Continue reading Video Games Review: Cities Skylines: Xbox One Edition (Xbox One, 2017), or Zen and the Art of Urban Planning