Category Archives: PS4

Games Review: Destiny 2: Curse of Osiris (PS4, 2017): A pile of weird decisions

There’s almost no reason for you to play Destiny 2‘s first expansion, Curse of Osiris. I’ve tried to find a nicer way to frame the expansion’s futile attempts at justifying its own existence but there’s no getting around it. In a game as massive as Destiny 2, especially one that is designed to keep players coming back, Curse of Osiris feels like scraps thrown to a starving crowd. Continue reading Games Review: Destiny 2: Curse of Osiris (PS4, 2017): A pile of weird decisions

Games Review: .hack//G.U. The Last Recode (PS4, 2017): System Upgrade Complete

Before I begin my review, I’d like to discuss a bit of my history with the .hack franchise. When I first discovered manga, the first volume that I ever read was .hack//G.U.+, an adaptation of the original .hack//G.U. video game trilogy. As a young and impressionable child, the series blew my mind, and when I first found out that the series was based on a set of video games, I was ecstatic. Continue reading Games Review: .hack//G.U. The Last Recode (PS4, 2017): System Upgrade Complete

Games Review: Ashes Cricket (PS4, 2017): Big Ant rack up an impressive strike rate

I know, I know, it’s a review of a cricket game. Those of you that don’t care about cricket have already regarded the headline of this piece with a disgusted look. Those of you that do like cricket are already wary. Video game representations of sports Australians like aren’t reliably … good. At all. But here’s the thing — Ashes Cricket actually is good. The pitch is occasionally a bit bumpy, but it doesn’t stop Big Ant’s confident leg spin from finding the stumps. Continue reading Games Review: Ashes Cricket (PS4, 2017): Big Ant rack up an impressive strike rate

Games Review: Star Wars Battlefront 2 (Xbox One X, 2017): Tempted, but not quite giving in to the Dark Side

Star Wars Battlefront II, a game mired in launch window controversy. Is it as terrible as the screaming denizens of the internet would have you believe or is it all being blown out of proportion? For our Battlefront II review, we thought we’d split it into two discrete components — the single player campaign, reviewed by our own David Hunter and the multiplayer, reviewed by our games editor David Smith. Continue reading Games Review: Star Wars Battlefront 2 (Xbox One X, 2017): Tempted, but not quite giving in to the Dark Side

Games Review: Need for Speed Payback (Xbox One X, 2017): Grind before fun

If I can communicate anything to you about Need for Speed Payback, it’s this: when the game first asks you to pick a car, choose wisely. Choose wisely, because you’re going to have that car for a really, really long time. Continue reading Games Review: Need for Speed Payback (Xbox One X, 2017): Grind before fun

Games Review: Sonic Forces (Xbox One X, 2017): Fan service meets bad design

Hello there, fellow Sonic fan. Remember that period of unalloyed joy during the launch of Sonic Mania this year? The feeling of burgeoning hope that, after 20 years of Sega openly ignoring what made their mascot great, the ol’ blue blur might finally be back on track? Well, forget all that because Sonic Forces is here to make you despair for the franchise once again. Continue reading Games Review: Sonic Forces (Xbox One X, 2017): Fan service meets bad design

Games Review: Rugby 18 (PS4, 2017) doesn’t seem to understand how rugby works

If you, or someone you know, could be considered a fan of rugby then there might come a point in your life where playing Rugby 18 seems like a good idea. I want you to know from the bottom of my heart that that won’t be true. That way lies disappointment and regret because in Rugby 18, developer Eko Software have created a digital representation of a popular sport so fundamentally broken that it makes WWE 2K18 look polished. Continue reading Games Review: Rugby 18 (PS4, 2017) doesn’t seem to understand how rugby works

Games Review: Wolfenstein II: The New Colossus (Xbox One, 2017): Complexity and nuance with a hint of dead Nazi

Oh boy, where does one start with an experience like the one Wolfenstein II: The New Colossus offers? The second game in a week to prove that the single-player experience as we know it is still very much alive and well, Wolfenstein II is the kind of shooter we haven’t had in a while — one with a lot on its mind and a willingness, some might say a fevered desire, to push its audience’s buttons. Continue reading Games Review: Wolfenstein II: The New Colossus (Xbox One, 2017): Complexity and nuance with a hint of dead Nazi

Games Review: Life is Strange: Before The Storm Ep 2: A Brave New World (PS4, 2017)

Here we are again, the second chapter in the increasingly amazing  Life is Strange: Before the Storm. Episode 2: A Brave New World opens not long after Rachel Amber decided it would be cool to start a fire in the local forest of Arcadia after losing her shit. As the huge storm slowly approached Arcadia in the original Life is Strange, this fire seems to be using the same approach, lending a looming and mysterious threat to the proceedings. Sure, it was an accident caused by the raw emotion of a teenager losing her grip on everything she held dear, but damn, what a way to end that first episode. Where to from there? Continue reading Games Review: Life is Strange: Before The Storm Ep 2: A Brave New World (PS4, 2017)

Games Review [PROVISIONAL]: Assassin’s Creed Origins (PS4, 2017): Something borrowed, something new

Assassin’s Creed Origins is a greatest hits of modern action-adventure game design. In seeking to update the series’ ageing core mechanics and design, Origins looks to its genre stablemates to see what they’re doing and where it can’t subtly imitate them, it copies them brazenly instead. What surprised me the most about this smash-and-grab design philosophy is how cohesive the end result is. Continue reading Games Review [PROVISIONAL]: Assassin’s Creed Origins (PS4, 2017): Something borrowed, something new