If Burnout Paradise Remastered does anything, it makes the EA of 2008 look like a benevolent creativity incubator when compared to the strife-prone publisher of today. For one thing, the game is great fun. For another, its clear that developer Criterion was given the room they needed to properly execute on their vision. It’s a reminder that EA hasn’t always forced the Frostbite engine on you or their developers. It’s a throwback to a time when the only post launch revenue streams we had to worry about were three reasonably-priced DLC packs and a bunch of free content drops.
So, rather than give people any further reason to ruminate on the disastrous year that was EA’s 2017, it makes sense that they’d kick 2018 off with a bit of a throwback to the good old days.
Continue reading Games Review: Burnout Paradise Remastered (Xbox One X, 2017): Throwback Thursday
In the last twelve months, I’ve gone from having never played a Yakuza game to having played three of them and what I didn’t expect was for them to grow on me so quickly. This series has always felt very By Japanese People, For Japanese People, there’s so many cultural nods and gestures that don’t translate if you’ve never lived in Japan for a long period. The core, however, is always an artfully constructed crime story and this is what reliably pulls me through. Continue reading Games Review: Yakuza 6: The Song of Life (PS4, 2018): Stay strong
Supermassive Games are throwing out the releases in the last few months, we have had the moderately delightful Hidden Agenda via the Play link games on the PS4 and before that was their Until Dawn Spin-off Until Dawn: Rush of Blood as a PSVR launch title. It was a blast to play and really showed the promise of a great future for Supermassive, but then came The Inpatient on PSVR (reviewed here) it was not the best step forward from the developer that brought us the brilliant Rush of Blood, but every now and then we get a bit of a dud and all is forgiven and now comes Bravo Team VR, let us hope that the third times a charm right? Wrong. Continue reading Games Review: Bravo Team (PSVR, 2018) Shooting for the Bargain bin!
Scribblenauts Showdown would best be described as a party game, taking inspiration and gameplay from a range of titles like Mario Party, Dance Dance Revolution, Angry Birds and Diner Dash. The action takes place in a variety of fun modes, including Sandbox, Showdown and Versus modes, each of which features a variety of fun activities. Continue reading Games Review: Scribblenauts Showdown (PS4, 2018): Eat, Fish and Dance Dance Your Way To Victory
If Moss is any indication, 2018 is going to be a huge year for the PSVR. Moss is this year’s first major VR release in terms of hype factor and I’m happy to say it’s one I was not disappointed in. Continue reading Games Review: Moss (PSVR, 2018): Magically Immersive
“Anyone who loves guns can’t be all that bad,” one NPC proclaimed to me in the opening hour of my journey into Sword Art Online: Fatal Bullet. The comment understandably took me by surprise, as going into the game, I had very little idea of what to expect. As it turns out, what I should have expected was guns, and a lot of them. Continue reading Our First Steps Into A World of Guns With Sword Art Online: Fatal Bullet (PS4, 2018)
You ever sit down with a game, settle in with it, familiarise yourself with the controls and prepare for the inevitable hook that will lead you on your quest? My experience with Fe was fine right up until the part where the hook was supposed to arrive. It never did. Forty minutes after booting the game up and settling in, I still didn’t really know what the game actually wanted from me but I had managed to make a bunch of animal friends. Continue reading Games Review: Fe (Xbox One, 2018): Beautiful, but oblique
Trying to market Account + VR would be like trying to drag a pizza delivery man away from dancing on the side of the road and showing him the power of social media advertising. It’s pointless, the only thing that can help advertise this wonderful, engaging, hilarious adult experience is to just yell at people to play it. OR, you can tell everyone you know that it is created by the very team that has brought us Rick and Morty (Justin Roiland) and the Stanley Parable (William Pugh), that sold me instantly! Who doesn’t want to put a pair of Virtual Reality goggles on and get lost in a cartoonish nightmare with those two yelling expletives at you for a few hours? Continue reading Games Review: Accounting Plus (PSVR, 2018): Rick and Morty meets The Stanley Parable
The Inpatient for PlayStation VR is a psychological horror game designed by Supermassive Games, who were the minds behind the awesome PS4 exclusive Until Dawn and is set 60 years before that aforementioned title. Those merits alone will sell the game to VR enthusiasts and horror buffs such as myself. After the VR games Resident Evil 7 and Supermassive’s own Rush of Blood, the bar was left high for Supermassive Games second VR title The Inpatient. Continue reading Games Review: The Inpatient (PSVR, 2018): Give me the bad news, doc
Lost Sphear has finally been released on Nintendo Switch, PlayStation 4 and Windows PC. A successor of sorts to developer Tokyo RPG Factory’s fantastic I Am Setsuna, while it’s not all bad, its hard not to feel like Lost Sphear has lost the things that made Setsuna special. Continue reading Games Review: Lost Sphear (PS4, 2018) finds its place amongst mundanity