Jurassic World Evolution is far, far harder than it needs to be. It’s really surprising how difficult the game is at times. Your guests’ wants are often bizarre, the learning curve is a cliff face and the dinosaurs are predictably unsympathetic to your desire to make a buck. I’ll spend hours getting everything in my park running smoothly before a problem cascades out of control, leaving me bankrupt. And yet, I love it and I can’t stop playing it. Continue reading Games Review: Jurassic World Evolution (Xbox One, 2018): “We’re going to make a fortune with this place.”
Game Bants is something new we’re trying here on The Iris, a pair of perspectives on the same topic, a conversation and a less formal review style. Our first crack at this style is a chat between games writer Leah Williams and games editor David Smith about the ancticipated MMO expansion, The Elder Scrolls Online: Summerset.
Vampyr feels like a game that I’ve been waiting nearly 15 years for. Somehow, despite the wild 2008 boom of vampire fiction that followed Stephanie Meyer’s Twilight franchise, video game vampires have often been given the short end of the stick. While there are certain shining examples, from the grim western Darkwatch: Curse of the West, to classic RPG Vampire: The Masquerade – Bloodlines, the genre had yet to show off its true potential – until now. Continue reading Games Review: Vampyr (PC, 2018) Will Make A Vamp Outta You
I have bloviated at length on this website about my upbringing as a Sega kid. While the SNES dominated the market, those of us who chose the Sega life knew we had a machine with true gems among its library. The arcade-centric counterpart to the SNES’ far broader appeal, the Mega Drive did its own thing and did it well. Now, a substantial collection of quality titles from the platform are available on modern consoles in pristine 4K. Continue reading Games Review: Sega Mega Drive Classics (Xbox One, 2018): Old school cool
There are certain games that fall into a category I like to call “My Dad Would Love This.” Games in this category typically revolve around war or military history, maintain some degree of simulation and are full to bursting with digital recreations of real world military hardware. Now, after eight years of ongoing development, World of Tanks 1.0 has arrived. And boy, my dad would love this. Continue reading Games Review: World of Tanks 1.0 (PC, 2018): Here comes the boom
Shadow of War‘s latest expansion, The Desolation of Mordor cuts right to the chase. “Baranor is mortal and carries no Ring of Power. If he does, his story is over. Be careful.” Tackling Shadow of War without Talion’s impressive array of Celebrimbor-backed super powers is an interesting spin on the game’s existing format, pivoting into something that looks a lot like a roguelike. Continue reading Games Review: Middle-earth: Shadow of War – The Desolation of Mordor (Xbox One, 2018)
Destiny 2‘s first expansion, Curse of Osiris, wasn’t a complete disaster but it sure as hell wasn’t a good move either. Already losing players to battle royale juggernauts of PUBG and Fortnite, Osiris cost the game a lot of momentum after a strong launch. A good chunk of content and activities were placed behind Osiris’ paywall and those who weren’t willing to cough up for the new content were also locked out of Strikes. By the time Bungie began to work on these issues it seemed they’d already lost the battle, but they’re soldiering on anyway with a vow to make it up to the community and take the feedback on board. And so we come to Destiny 2‘s second expansion, Warmind. Can Bungie turn things around and reclaim their throne? Continue reading Games Review: Destiny 2: Warmind (PS4, 2018): Better, but not by a lot
There is an easy way to tell if State of Decay 2 is going to be your thing or not. How do you react when you realise a game feels like bloody hard work? Do you dig in or do you check out? If you tend to dig in, then chances are you’ll find loads to like about State of Decay 2. If you tend to check out, you will probably find yourself bouncing off it pretty hard. Continue reading Games Review: State of Decay 2 (Xbox One, 2018): All work, no play
Ever since the amazing game Accounting Plus VR from Squanchtendo and Crows Crows Crows, there was no doubt we needed a Rick and Morty VR game. Now a sweet, sweet collaboration between Owlchemy Games, the dev behind Job Simulator, and Adult Swim Games has become a Rick-ality! See what I did there? Continue reading Games Review: Rick and Morty: Virtual Rick-Ality (PSVR, 2018), Immersive, Disgusting & Foul Mouthed in a good way!
A non-trivial amount of my time as a teenager was spent playing Black Isle Studios RPGs. The entry point for many into the Forgotten Realms campaign setting that is the focus of Fifth Edition Dungeons & Dragons, games like Baldur’s Gate and Icewind Dale remain important industry touchstones. The foundations they laid for creating complex narratives and engaging characters in gaming are part of the industry’s bedrock today. The Enhanced Editions released by Beamdog Software have been wonderful for a touch of nostalgia, but I’ve played them all before. I wanted more, something new. That’s where developer Obsidian came in, building a spiritual successor to those classic titles in Pillars of Eternity. A great success in its own right, a faithful recapturing of what made the Black Isle-era titles great, Obsidian now looks to take the series in a direction that is almost entirely their own in Pillars of Eternity II: Deadfire. Continue reading Games Review: Pillars of Eternity II: Deadfire (PC, 2018): Forgotten Realm