Destiny 2‘s first expansion, Curse of Osiris, wasn’t a complete disaster but it sure as hell wasn’t a good move either. Already losing players to battle royale juggernauts of PUBG and Fortnite, Osiris cost the game a lot of momentum after a strong launch. A good chunk of content and activities were placed behind Osiris’ paywall and those who weren’t willing to cough up for the new content were also locked out of Strikes. By the time Bungie began to work on these issues it seemed they’d already lost the battle, but they’re soldiering on anyway with a vow to make it up to the community and take the feedback on board. And so we come to Destiny 2‘s second expansion, Warmind. Can Bungie turn things around and reclaim their throne? Continue reading Games Review: Destiny 2: Warmind (PS4, 2018): Better, but not by a lot
There is an easy way to tell if State of Decay 2 is going to be your thing or not. How do you react when you realise a game feels like bloody hard work? Do you dig in or do you check out? If you tend to dig in, then chances are you’ll find loads to like about State of Decay 2. If you tend to check out, you will probably find yourself bouncing off it pretty hard. Continue reading Games Review: State of Decay 2 (Xbox One, 2018): All work, no play
I imagine almost everyone who’s ever ridden a motorcycle has heard the same worried refrain from their mum about how motorcycles claim thousands of lives on the road every year. For those who decide to put mum’s mind at rest and stick to a car, TT: Isle of Man is a great consolation prize, an earnest and dedicated tribute to one of the world’s most popular and dangerous sporting events.
“Fuck the Oscars! This is the real shit, right here.” At least that is what creator and director Josef Fares said loud and clear regarding his new title A Way Out at the 2017 Game Awards. Given his enthusiasm, it wasn’t a stretch to believe that this experience would not be an extremely good one, especially after some of the team from StarBreeze Studios’ excellent Brothers: A Tale of Two Sons all seem to have followed Farez to new developer Hazelight. Continue reading Games Review: A Way Out (PS4, 2018): Greatness through simplicity
Far Cry 5 has been something of a curiosity since it was announced. While an unquestionably brave move to set this new installment of the 14 year old franchise in the United States, many were curious about the game’s motives — given the political and social turmoil in which the US currently finds itself, would Ubisoft be using one of their headline franchises to make some sort of political statement? Depending on where you stand politically, you may be relieved or disappointed to hear the answer is “Sort of? Not really.” Further, its hard to think of a more precarious moment for a game about the American heartland solving its problems with guns to arrive.
Continue reading Games Review: Far Cry 5 (PS4, 2018): Ain’t no easy way out
As I write this, three days after a rather bumpy launch, its clear that Sea of Thieves is a bit of a mixed bag. There are things that I love about it, there are things that I don’t love about it and there are things that I feel are not particularly well understood by those who are currently complaining about it online. Is it a good game though? The simple answer is yes, provided you are playing with four friends you can trust. Continue reading Games Review: Sea of Thieves (Xbox One, 2018): Pirates could happen to anyone
I have a genuine love of job simulator games that is both unnerving and inexplicable. I also find them deeply hilarious. The seriousness with which they take themselves and my absolute refusal to take anything seriously makes for a very entertaining combination, at least as far as I’m concerned. Thus, when a code for Pure Farming 2018 arrived in my inbox last week, I was predictably excited.
Continue reading Games Review: Pure Farming 2018 (PS4, 2018): Get to work
It’s been around six months sine Assassin’s Creed Origins arrived and in that time, the game has proven itself to be one with legs. With Curse of the Pharaohs, the game’s latest and largest DLC expansion to date, Ubisoft looks to keep Bayek’s adventure rolling with a trip to Thebes. Continue reading Games Review: Assassin’s Creed Origins: Curse of the Pharaohs DLC (Xbox One X, 2018): Zoinks, gang, it’s a mummy
If Burnout Paradise Remastered does anything, it makes the EA of 2008 look like a benevolent creativity incubator when compared to the strife-prone publisher of today. For one thing, the game is great fun. For another, its clear that developer Criterion was given the room they needed to properly execute on their vision. It’s a reminder that EA hasn’t always forced the Frostbite engine on you or their developers. It’s a throwback to a time when the only post launch revenue streams we had to worry about were three reasonably-priced DLC packs and a bunch of free content drops.
So, rather than give people any further reason to ruminate on the disastrous year that was EA’s 2017, it makes sense that they’d kick 2018 off with a bit of a throwback to the good old days.
It only took me a little over two hours to knock The Station over but I’m stilling idly thinking about it whenever I’ve nothing else to occupy my brain. For a game this short, there’s a surprising amount to unpack once the credits have rolled. It’s not perfect — the edges are rough like shark’s hide, even a graze will take skin off — but the story is quite strong, and if you can muscle past all the technical problems, it may reward you. Continue reading Games Review: The Station (Xbox One, 2018): ET Gone Home