Tag Archives: David Hunter

Film Review: Tomb Raider (UK, 2018) is the video game to film curse lifted?

Alicia Vikander embodies Tomb Raider, Alicia is Lara Croft! There’s no pushing it aside and it must be said it’s miles above Angelina Jolie’s attempt at the character (it may have been Simon West‘s direction at the time, who knows?).  Here, we have a more grounded, fierce and believable action heroine in Vikander. A woman that doesn’t need to be hand fed the riches or the handout her father may have left her, but not invincible enough on her own just yet either (at least to begin with), Lara can just barely stand her own in a rundown gym’s MMA match. Not that most of us would last much longer either.... Continue Reading

Games Review: Bravo Team (PSVR, 2018) Shooting for the Bargain bin!

Supermassive Games are throwing out the releases in the last few months, we have had the moderately delightful Hidden Agenda via the Play link games on the PS4 and before that was their Until Dawn Spin-off Until Dawn: Rush of Blood as a PSVR launch title. It was a blast to play and really showed the promise of a great future for Supermassive, but then came The Inpatient on PSVR (reviewed here) it was not the best step forward from the developer that brought us the brilliant Rush of Blood, but every now and then we get a bit of a dud and all is forgiven and now comes Bravo Team VR, let us hope that the third times a charm right? Wrong. Continue reading Games Review: Bravo Team (PSVR, 2018) Shooting for the Bargain bin!

Games Interview: Katrina Garsten talks Pillars of Eternity II: Deadfire‘s release and sailing the seas of Eora

With Obsidian Entertainment‘s the upcoming sequel Pillars of Eternity II: Deadfire approaching its May 8th release, we got to chat with Katrina Garsten on all the big changes that have been made since their original Pillars of Eternity title going into the second, the huge open world that we are able to sail into and the fans that truly helped bring this highly anticipated game into fruition, that and Sharkboys!... Continue Reading

Games Review: Accounting Plus (PSVR, 2018): Rick and Morty meets The Stanley Parable

Trying to market Account + VR would be like trying to drag a pizza delivery man away from dancing on the side of the road and showing him the power of social media advertising. It’s pointless, the only thing that can help advertise this wonderful, engaging, hilarious adult experience is to just yell at people to play it. OR, you can tell everyone you know that it is created by the very team that has brought us Rick and Morty (Justin Roiland) and the Stanley Parable (William Pugh), that sold me instantly! Who doesn’t want to put a pair of Virtual Reality goggles on and get lost in a cartoonish nightmare with those two yelling expletives at you for a few hours? Continue reading Games Review: Accounting Plus (PSVR, 2018): Rick and Morty meets The Stanley Parable

Games Review: The Inpatient (PSVR, 2018): Give me the bad news, doc

The Inpatient for PlayStation VR is a psychological horror game designed by Supermassive Games, who were the minds behind the awesome PS4 exclusive Until Dawn and is set 60 years before that aforementioned title. Those merits alone will sell the game to VR enthusiasts and horror buffs such as myself. After the VR games Resident Evil 7 and Supermassive’s own Rush of Blood, the bar was left high for Supermassive Games second VR title The Inpatient. Continue reading Games Review: The Inpatient (PSVR, 2018): Give me the bad news, doc

Games Review: Bayonetta (Nintendo Switch, 2018): Still got it, baby

It’s hard to imagine that Bayonetta was released nearly 10 years-ago now and the apparently superior sequel Bayonetta 2 was 4 years ago! With the newly released Switch port arriving this month, for the most part, it honestly feels like it was made for it today, it just ages well and for a guy that never played the original or any of its other ports (Xbox 360, PS3 etc..) it holds up pretty well in 2018 and even more so when I can take it with me to work, I mean for a drive!? Continue reading Games Review: Bayonetta (Nintendo Switch, 2018): Still got it, baby

Games Review: Lost Sphear (PS4, 2018) finds its place amongst mundanity

Lost Sphear has finally been released on Nintendo Switch, PlayStation 4 and Windows PC. A successor of sorts to developer Tokyo RPG Factory’s fantastic I Am Setsuna, while it’s not all bad, its hard not to feel like Lost Sphear has lost the things that made Setsuna special. Continue reading Games Review: Lost Sphear (PS4, 2018) finds its place amongst mundanity

Games Review: Dragon Quest Builders (Switch, 2018): Portable construction and crunch

Dragon Quest Builders returns for the Nintendo Switch and if you missed it like I did the first few times around, it’s worth a dip in this craft-em-up meets RPG hybrid. Originally released on PS3, PS Vita and then PS4, it has definitely done the rounds, but has developer Division 5 used that time to change or update the game in any way? Continue reading Games Review: Dragon Quest Builders (Switch, 2018): Portable construction and crunch

Interview: First Girl I Loved Director Kerem Sanga on marriage equality and the film’s Australian release

When First Girl I Loved screened in September 2016 as part of the 4th annual Queer Screen Film Fest in Sydney, I was initially disappointed by the film’s second half (read more in my original review). It wasn’t because it was bad film, far from it, however, it was because I had no idea what to expect and was left with the feeling of being cheated by the movie’s second half. When going in for a second viewing, however, I came to realise that the unexpected quality of First Girl I Loved is what makes it thought provoking and powerful, staying with you long after you leave the cinema.... Continue Reading