Shadow of War‘s latest expansion, The Desolation of Mordor cuts right to the chase. “Baranor is mortal and carries no Ring of Power. If he does, his story is over. Be careful.” Tackling Shadow of War without Talion’s impressive array of Celebrimbor-backed super powers is an interesting spin on the game’s existing format, pivoting into something that looks a lot like a roguelike. Continue reading Games Review: Middle-earth: Shadow of War – The Desolation of Mordor (Xbox One, 2018)
In the past few weeks, complaints against microtransactions in AAA games have reached a crescendo, with anger directed towards EA’s Star Wars Battlefront II, Monolith’s Middle-earth: Shadow of War and more recently, Activision’s Call of Duty: WWII for their inclusion of paid loot boxes. Continue reading Opinion: Is it time to raise the price of video games?
Middle-earth: Shadow of War is a game suffering an identity crisis. It knows what it wants to be and makes genuinely big strides in that direction, but it’s hampered by what seems to be publisher interference. Even at the surface level, it feels like a case study for the growing divide in AAA between developer vision and publisher demands. Continue reading Games Review: Middle-earth: Shadow of War (Xbox One, 2017) is a good idea pulled in too many different directions
Monolith Productions’ Middle-earth: Shadow of War, the upcoming sequel to their 2014 surprise hit Middle-earth: Shadow of Mordor, has given fans their first look at the game in action. Continue reading Middle-earth: Shadow of War releases first gameplay trailer
Middle-earth: Shadow of War, the direct sequel to the 2014 sleeper hit Middle-earth: Shadow of Mordor, will release on August 22 on all major platforms. The announcement comes a day after images of the game leaked via a pre-order listing on Target Canada’s website yesterday. Continue reading Warner Bros. announces Middle-earth: Shadow of War following Target Canada leaks
2014’s Middle-Earth: Shadow of Mordor was one of that year’s biggest gaming surprises. A glorious combination of Batman: Arkham City‘s combat and the upgrade tree of a Saints Row title, along with one of the most innovative systems for handling enemy AI to come along in years, it was practically screaming for a sequel. Bar a few unsubstantiated rumours, all’s been quiet on the sequel front — until last night. Continue reading Target Canada may have accidentally revealed a Shadow of Mordor sequel