I recently had the opportunity to chat with the god of Santa Monica Studios Cory Barlog, about this week’s God of War. It’s a small indie title, not many people have heard of it before, but we thought we would jump in on it and get into some of the creative process and behind the scenes gossip we all love. Continue reading Games Interview: God of War Director Cory Barlog on bringing the series back to life, inspirations, mo-cap and podcasts!
In partnership with the lovely folks at Eveleigh Works, Playstation Australia have launched a God of War-inspired axe-making course where participants will forge their own ornamental replica of Kratos’ Leviathan Axe from the game. Continue reading Celebrate the release of God of War By Crafting Your Own Leviathan Axe
Extinction offers up an interesting premise that I was personally drawn to. Being a fan of The Shadow of the Colossus, which this game seems to borrow elements from, it seemed like a no-brainer. What we get however, is an underdeveloped pot of mediocrity that pulls off a few neat tricks, while ultimately crumbling under the weight of its overwhelming flaws. Continue reading Games Review: Extinction (PS4, 2018): A Giant Disappointment
After the record-breaking success of the Crash Bandicoot N.Sane Trilogy, there was no way Activision was going to leave Spyro the Dragon on the bench for long. Good news, PS1-era platforming fans — your fave purple dragon is making a comeback. Continue reading Activision announces Spyro Reignited Trilogy, drops first trailer
Insomniac Games have unveiled the contents of the Collector’s Edition for their upcoming PS4 exclusive Spider-Man and (finally) a release date! Continue reading Insomniac’s Spider-Man Gets Release Date and Awesome Collector’s Edition
March was one of the most exciting months on record for Sony’s monthly PlayStation Plus free games offer. Those hoping for more excitement this month might be a little disappointed, however there are still some very strong titles in this month’s group. Continue reading Here are free games with PlayStation Plus for April
Far Cry 5 has been something of a curiosity since it was announced. While an unquestionably brave move to set this new installment of the 14 year old franchise in the United States, many were curious about the game’s motives — given the political and social turmoil in which the US currently finds itself, would Ubisoft be using one of their headline franchises to make some sort of political statement? Depending on where you stand politically, you may be relieved or disappointed to hear the answer is “Sort of? Not really.” Further, its hard to think of a more precarious moment for a game about the American heartland solving its problems with guns to arrive.
Continue reading Games Review: Far Cry 5 (PS4, 2018): Ain’t no easy way out
Like quite a number of people, I was excited yet a little skeptical when Sony announced a new installment to the venerable God of War series. Was Santa Monica Studios going to roll out the same game but in a different skin? I got to be among the first in the world to find out, getting some personal hands-on time with Santa Monica Studios’ God of War and the amount of excitement I feel is right now is hard to explain. Although I only got to play the first three hours of this installment (for now), it’s given me plenty to talk about. Continue reading Games Preview: The New God of War is Everything We’ve Been Asking For
It’s been around six months sine Assassin’s Creed Origins arrived and in that time, the game has proven itself to be one with legs. With Curse of the Pharaohs, the game’s latest and largest DLC expansion to date, Ubisoft looks to keep Bayek’s adventure rolling with a trip to Thebes. Continue reading Games Review: Assassin’s Creed Origins: Curse of the Pharaohs DLC (Xbox One X, 2018): Zoinks, gang, it’s a mummy
If Burnout Paradise Remastered does anything, it makes the EA of 2008 look like a benevolent creativity incubator when compared to the strife-prone publisher of today. For one thing, the game is great fun. For another, its clear that developer Criterion was given the room they needed to properly execute on their vision. It’s a reminder that EA hasn’t always forced the Frostbite engine on you or their developers. It’s a throwback to a time when the only post launch revenue streams we had to worry about were three reasonably-priced DLC packs and a bunch of free content drops.
So, rather than give people any further reason to ruminate on the disastrous year that was EA’s 2017, it makes sense that they’d kick 2018 off with a bit of a throwback to the good old days.