If Burnout Paradise Remastered does anything, it makes the EA of 2008 look like a benevolent creativity incubator when compared to the strife-prone publisher of today. For one thing, the game is great fun. For another, its clear that developer Criterion was given the room they needed to properly execute on their vision. It’s a reminder that EA hasn’t always forced the Frostbite engine on you or their developers. It’s a throwback to a time when the only post launch revenue streams we had to worry about were three reasonably-priced DLC packs and a bunch of free content drops.
So, rather than give people any further reason to ruminate on the disastrous year that was EA’s 2017, it makes sense that they’d kick 2018 off with a bit of a throwback to the good old days.
Continue reading Games Review: Burnout Paradise Remastered (Xbox One X, 2017): Throwback Thursday
There’s two kinds of people in this world — people who played Okami back in 2007 and those who did not. Originally released here in Australia on the PlayStation 2 a full year after its Japanese and American launch, and only in a very limited run (the 2000’s were a dark time), Capcom have announced that Okami HD will launch on current gen consoles and PC this year. Continue reading Capcom’s Okami HD brings an adventure classic to PS4, Xbox One and PC
Following a series of leaked screenshots yesterday, publisher 2K have faced the music and dropped an official announcement trailer for BioShock: The Collection, a remastered omnibus of all three games in the series for current generation systems. Continue reading 2K formally announces BioShock: The Collection
Fus-roh-dammit, I’m about to lose another 1000 hours to Skyrim. A high-definition, remastered version of The Elder Scrolls V: Skyrim is set to launch on PS4 and Xbox One October 28. Continue reading E3 2016: Skyrim remaster headed to PS4 and Xbox One
Considered criminally overlooked when it released on the PlayStation Vita back in 2012, Gravity Rush brought fresh ideas to an aging adventure game genre with its gravity-manipulation mechanic and irreverent character work. Thankfully, a vast new audience has a chance to be exposed the game, having found a new home on the PlayStation 4 thanks to BluePoint Games. Continue reading Video Games Review: Gravity Rush Remastered (PS4, 2016)
The thing about Beyond: Two Souls is that, as a video game, it’s rather bad. That might seem like an especially harsh way open a review, but a game that puts as high a premium on storytelling Beyond does means actual gameplay isn’t given a lot of consideration if it doesn’t advance the plot. This kind of game has been referred to as an interactive movie in the past and that descriptor certainly applies here, but where this year’s Until Dawn found an interesting way to play with the genre, Beyond makes me wonder why anyone would pursue it at all. Continue reading Video Games Review: Beyond: Two Souls (PS4, 2015)
From fairly humble beginnings, Naughty Dog’s Uncharted series became the must-have trilogy on the PS3, adventure games par excellence that revitalised climbing puzzles while remaining tense and cinematic. The entire series to date has now been given the PS4 remaster treatment courtesy of indie developer Bluepoint. Continue reading Video Games Review: Uncharted: The Nathan Drake Collection (PS4, 2015)
Sony plan to release an updated edition of their popular PSVita title Gravity Rush onto the PS4 later this year. The news came straight from Sony during their pre-TGS 2015 press conference. Continue reading Tokyo Game Show 2015: Gravity Rush and its sequel coming to PS4