It’s been a little while since we’ve had a proper Nintendo Direct broadcast. The last few video dispatches from Nintendo have been short and sweet — Nintendo Labo, or the blink-and-you’ll-miss-it Nintendo Direct Mini back in January. Good news: there’s a new broadcast coming tomorrow, and it appears be full-size. Continue reading Get hype, there’s a new Nintendo Direct coming tomorrow morning
Twelve months after launch, some Nintendo Switch owners are discovering that their data relating to total playtime logged on games played a year ago are gone. Games played on or prior to the console’s launch date of March 2, 2017 had their playtime counts reset to 0, which seems to indicate the Switch was only tracking months and specific day players first fired a game up, and not the year. The good news is, if this is an issue that’s affecting your Switch, everything’s fine. Don’t panic, sit tight, the numbers are a bit bung on the front end right now but everything’s a-OK behind the scenes. Continue reading If it looks like your Nintendo Switch has started deleting your total playtime, don’t worry, it’s just a bug
Atomik: RunGunJumpGun is absolutely maddening. I’ve been trying to come up with a way to describe it for a week now and the best I’ve got is “the bastard offspring of a bullet hell shmup and Flappy Bird.” That really covers all the bases I think. You will know, based on this description, whether Atomik is for you. Continue reading Games Review: Atomik: RunGunJumpGun (Switch, 2018): Does what it says on the tin
Those who grew up in the 80’s and early 90’s will remember the heady days of the video game arcade. Magical places full of light and noise and games you couldn’t play anywhere else. Going to the movies meant visiting the arcade next door, and I would beeline for the Teenage Mutant Ninja Turtles cabinet. Streets of Rage-style side scrolling beat-em-ups were easy fodder for arcades back in the day — beating up the regular enemies with your friends was really satisfying and fun, and then they’d hit you with a boss that was bone-crushingly difficult. Designers did this on purpose — you’d all get wiped and have to throw another $2 coin at the game to carry on. Wulverblade continues this arcade tradition with an historical bent. Continue reading Games Review: Wulverblade (Switch, 2018): Angry Scots take over the arcade
You ever sit down with a game, settle in with it, familiarise yourself with the controls and prepare for the inevitable hook that will lead you on your quest? My experience with Fe was fine right up until the part where the hook was supposed to arrive. It never did. Forty minutes after booting the game up and settling in, I still didn’t really know what the game actually wanted from me but I had managed to make a bunch of animal friends. Continue reading Games Review: Fe (Xbox One, 2018): Beautiful, but oblique
Boy, Bayonetta 2 is … a lot, isn’t it? There’s so much going on with this game that I barely know where to start talking about it. Maybe let’s start with the fact that its been re-released on the Nintendo Switch and go from there. Continue reading Games Review: Bayonetta 2 (Switch, 2018): Cranking the absurdity dial way up
Review enough games for a living and eventually you’ll come across one that feels like it has everything going for it — looks, concept, the lot. The Deer God falls squarely into this category. On paper, it has the makings of an indie darling. In execution, it is a muddled little game that doesn’t seem to know what it wants from itself or the player. Continue reading Games Review: The Deer God (Switch, 2018): Why have you forsaken me?
The game with the most to-the-point subtitle we’ve seen in a while, Atomik: RunGunJumpGun, has arrived on the Nintendo eShop today. That’s only the first thing you should know. The second is that there’s a trailer and you have to watch it because it rules extremely hard.
Nintendo have confirmed on social media that their paid online multiplayer service, Nintendo Switch Online, will open its doors in September 2018.
Nintendo Australia have come through with local pricing for the first wave of just-announced Nintendo Labo kits for the Switch. Hit the jump to see how much you’ll be paying when they drop April 20. Continue reading Here’s how much Nintendo Labo will cost you in Australia