Tag Archives: Switch

Games Review: Atomik: RunGunJumpGun (Switch, 2018): Does what it says on the tin

Atomik: RunGunJumpGun is absolutely maddening. I’ve been trying to come up with a way to describe it for a week now and the best I’ve got is “the bastard offspring of a bullet hell shmup and Flappy Bird.” That really covers all the bases I think. You will know, based on this description, whether Atomik is for you. Continue reading Games Review: Atomik: RunGunJumpGun (Switch, 2018): Does what it says on the tin

Games Review: Wulverblade (Switch, 2018): Angry Scots take over the arcade

Those who grew up in the 80’s and early 90’s will remember the heady days of the video game arcade. Magical places full of light and noise and games you couldn’t play anywhere else. Going to the movies meant visiting the arcade next door, and I would beeline for the Teenage Mutant Ninja Turtles cabinetStreets of Rage-style side scrolling beat-em-ups were easy fodder for arcades back in the day — beating up the regular enemies with your friends was really satisfying and fun, and then they’d hit you with a boss that was bone-crushingly difficult. Designers did this on purpose — you’d all get wiped and have to throw another $2 coin at the game to carry on. Wulverblade continues this arcade tradition with an historical bent. Continue reading Games Review: Wulverblade (Switch, 2018): Angry Scots take over the arcade

Games Review: Fe (Xbox One, 2018): Beautiful, but oblique

You ever sit down with a game, settle in with it, familiarise yourself with the controls and prepare for the inevitable hook that will lead you on your quest? My experience with Fe was fine right up until the part where the hook was supposed to arrive. It never did. Forty minutes after booting the game up and settling in, I still didn’t really know what the game actually wanted from me but I had managed to make a bunch of animal friends. Continue reading Games Review: Fe (Xbox One, 2018): Beautiful, but oblique

Games Review: Bayonetta 2 (Switch, 2018): Cranking the absurdity dial way up

Boy, Bayonetta 2 is … a lot, isn’t it? There’s so much going on with this game that I barely know where to start talking about it. Maybe let’s start with the fact that its been re-released on the Nintendo Switch and go from there. Continue reading Games Review: Bayonetta 2 (Switch, 2018): Cranking the absurdity dial way up

Games Review: The Deer God (Switch, 2018): Why have you forsaken me?

Review enough games for a living and eventually you’ll come across one that feels like it has everything going for it — looks, concept, the lot. The Deer God falls squarely into this category. On paper, it has the makings of an indie darling. In execution, it is a muddled little game that doesn’t seem to know what it wants from itself or the player. Continue reading Games Review: The Deer God (Switch, 2018): Why have you forsaken me?

Atomik is out today on Nintendo Switch and we’re already hype about it

The game with the most to-the-point subtitle we’ve seen in a while, Atomik: RunGunJumpGun, has arrived on the Nintendo eShop today. That’s only the first thing you should know. The second is that there’s a trailer and you have to watch it because it rules extremely hard.

Continue reading Atomik is out today on Nintendo Switch and we’re already hype about it

Games Review: RIVE: Ultimate Edition (Switch, 2017): A heady genre blend

It’s been five years since disaster befell Dutch developer Two Tribes B.V. and a large percentage of their staff were retrenched, spelling the end for the studio. They were not, however, prepared to go down without a fight and the remaining staff battled on to complete what would become Two Tribes’ last game, a twin-stick shooter called RIVE. Continue reading Games Review: RIVE: Ultimate Edition (Switch, 2017): A heady genre blend

Games Review: DOOM (Switch, 2017): Non-stop demon destruction, now in your pocket

God, DOOM is good. It’s so good. It was good when we reviewed it on PS4 last year and it remains good now, almost 18 months later, as it debuts on the Nintendo Switch. One of the biggest questions gamers had for the Switch at launch was whether it could support portable versions of major AAA releases. If DOOM is anything to go by, the answer is an emphatic yes. Continue reading Games Review: DOOM (Switch, 2017): Non-stop demon destruction, now in your pocket