Tag Archives: Windows PC

Games Review: Project Cars 2 revives the racing simulator to great effect

Project Cars 2 is an interesting experience. While it’s first outing presented players with stiff controls, a lack of car variety and overall depth, Project Cars 2 attempts to rectify these issues, while bringing back the racing simulator into the mainstream. But can it top the likes of Gran Turismo or Forza Motorsport? While the answer is not so black and white, this game comes pretty close. Continue reading Games Review: Project Cars 2 revives the racing simulator to great effect

Games Review: Dishonored: Death of the Outsider (PC, 2017) is a solid final chapter with no new ideas

Dishonored: Death of the Outsider takes former-apprentice assassin Billie Lurk, a character the series has heretofore considered little more than a side-kick, and catapults her into the spotlight as a lead. The final game in the current Dishonored series hands Billie an unenviable task — find and kill the Outsider. Continue reading Games Review: Dishonored: Death of the Outsider (PC, 2017) is a solid final chapter with no new ideas

Games Review: XCOM 2: War of the Chosen (PC, 2017) is the best version of XCOM ever made

XCOM 2 is, at its heart, a game about loss. It’s why save-scumming, the act of loading an earlier save in an effort to avoid catastrophe, is so frowned upon in the game’s community. Losing valuable soldiers isn’t just a part of the game, it fills out the unscripted narrative of your personal XCOM 2 experience. Basically, if playing XCOM 2 is paining you, that’s how you know you’re doing it right and in the game’s latest expansion, War of the Chosen, developer Firaxis is doubling down on the pain.
Continue reading Games Review: XCOM 2: War of the Chosen (PC, 2017) is the best version of XCOM ever made

Ana is coming to Heroes of the Storm and here’s everything you need to know about her

The demand for Overwatch characters in Blizzard’s popular strategic hero brawler Heroes of the Storm has been rife ever since the game’s roster of iconic heroes was announced. Having added D.va, Tracer, Genji and Zarya to the mix in previous updates, Blizzard have now revealed two new Overwatch characters heading to the Nexus — Ana and Junkrat. While not much is known yet about how Junkrat will fit into the mix, today we’re going to talk a bit about Ana. Continue reading Ana is coming to Heroes of the Storm and here’s everything you need to know about her

Video Games Review: Destiny 2 (PS4, 2017) files down many of the original’s rougher edges

Destiny was the first game I reviewed for this site, back when the games section was still called VideAU Games, an offshoot of The Iris parent site, The AU Review. On launch, it was an ambitious but deeply flawed experiment in the MMO space, hyped beyond almost any other game in recent memory. It weathered two major expansions, The Dark Below and House of Wolves, before finally finding a groove in its third, The Taken King. A fourth and final expansion, Rise of Iron, brought Destiny‘s two year run to a close. And now Bungie returns to their newest sci fi universe, their first new IP since leaving their renowned Halo series in Microsoft’s hands. Destiny 2 repeats a lot of its predecessor’s mistakes, but it also files down many of that game’s rougher edges, creating something that is at once extremely easy to play but doesn’t feel like it carries much in the way of long-term satisfaction just yet. Continue reading Video Games Review: Destiny 2 (PS4, 2017) files down many of the original’s rougher edges

Video Games Impressions: Quake Champions (PC, 2016) feels like a welcome home

Quake Champions is id Software’s return to the 90’s multiplayer shooter genre that has traditionally been one of their strongest suits. Now in early access, it is both a throwback to the kind of multiplayer shooter that id invented and a clarion call to everyone else with a game in this suddenly resurgent genre — there’ll be no more of this cartoony shit. Daddy’s home and in this house, gibs are how we show affection. Continue reading Video Games Impressions: Quake Champions (PC, 2016) feels like a welcome home

Capcom’s Okami HD brings an adventure classic to PS4, Xbox One and PC

There’s two kinds of people in this world — people who played Okami back in 2007 and those who did not. Originally released here in Australia on the PlayStation 2 a full year after its Japanese and American launch, and only in a very limited run (the 2000’s were a dark time), Capcom have announced that Okami HD will launch on current gen consoles and PC this year. Continue reading Capcom’s Okami HD brings an adventure classic to PS4, Xbox One and PC

Video Games Review: ARK: Survival Evolved (Xbox One, 2017) combines wonder with next-level grind

When I was a kid, I was obsessed with dinosaurs. I know I’m not the only one. I loved (and continue to love) The Land Before Time and Jurassic Park, I read every book on them I could find, I inhaled the Dinotopia novels, I spent more time on DinoPark Tycoon in the primary school’s computer room than I did in class. ARKSurvival Evolved would have been the kind of game I’d have lost my mind over as a younger person, regardless of its many obvious shortcomings. As an adult, sadly, its a far harder sell. Continue reading Video Games Review: ARK: Survival Evolved (Xbox One, 2017) combines wonder with next-level grind

Video Games Review: Batman: The Enemy Within – Ep. 1 (PC, 2017) sets a grim, complex tone for Season 2

I am still waiting for my dream Batman game to materialise. This non-existent game would essentially be LA Noire and the Batman IP draped over it, steeped in the World’s Greatest Detective side of the character moreso than the Caped Crusader. I am fully aware that it would probably sell about four copies. Throughout Batman: The Telltale Series, and here again in the first episode of its sequel, Batman: The Enemy Within – The Telltale Series, it feels at times like that’s the Batman game Telltale would quite like to make too. Continue reading Video Games Review: Batman: The Enemy Within – Ep. 1 (PC, 2017) sets a grim, complex tone for Season 2

Video Games Hands On: Monster Hunter World (PS4, 2017)

Monster Hunter World is all about sanding down some of the series’ rougher edges. Gone are loading screens between areas, replaced with a single, expansive world (hence the game’s title). Combat remains a visceral experience, perhaps even more so than ever. The crafting retains the depth that makes it so rewarding to spend the time prepping for a big fight.

After only forty five short minutes in its company, I can already feel this game scratching my Witcher itch.

Continue reading Video Games Hands On: Monster Hunter World (PS4, 2017)