Logitech have made a name for themselves in the tech accessories market for dependable, well-built but ultimately pretty safe devices. There’s rarely any going out on a limb for Logitech, and its a strategy that’s worked out quite well for them. Their G433 gaming headset is no exception. Continue reading Tech Review: Logitech G433 7.1 Wired Surround Gaming Headset
If you were one of the lucky few to get into the Sea of Thieves closed beta this last weekend, you may have noticed the odd server issue preventing you from playing. Bit of a hassle really, and Xbox agrees. The beta, which was originally scheduled to end tonight, has been extended another couple of days to give you one last chance to plunder and pillage the high seas before launch. Continue reading Sea of Thieves closed beta extended until Jan 31st
The Dragon Ball series has always been a no-brainer as far as content for fighting games goes. Nevertheless, Dragon Ball games have tended to fall short of what most players assumed should be a slam dunk — they were wonky fighters, focused more on channelling the look and feel of the legendary anime than they were on creating a solid fighter. In Dragon Ball FighterZ, Guilty Gear developer Arc System Works have gotten right to the heart of the matter, creating the Dragon Ball fighter fans have dreamed of for over two decades. Continue reading Games Review: Dragon Ball FighterZ (PS4, 2018): Style, simplicity and super powers
Trying to explain Overwatch‘s newest map, Blizzard World, is really weird. There is so much going on here, and so many logical and logistical cul-de-sacs to navigate, its easy to get lost in it. Let me try to explain. Continue reading Overwatch‘s Blizzard World update has finally arrived
Heroes of the Storm feels like a place where Blizzard Entertainment can have fun with their own back catalogue. From the anime–inspired Mecha skins for Diablo III‘s Tyrael to the ever popular Deathwing variant for Overwatch‘s D.va, new Heroes skins give the impression that Blizzard is happy to have a little fun at their own expense. We got the chance to chat via email with Ted Park, Lead Character Artist on Heroes of the Storm, about the creative process surrounding the hero skins fans have come to love. Continue reading Games Interview: Heroes of the Storm Lead Character Artist Ted Park on how Blizzard creates your favourite skins and models
Former developers and artists from now defunct studios Bullfrog and Lionhead (Black & White, Fable) have found a home at SEGA, launching their new outfit Two Point Studios. Their first title? A spiritual successor to Theme Hospital, one one of Bullfrog’s most popular titles. Continue reading Theme Hospital developers open new studio at Sega, announce spiritual successor
Bandai Namco have announced that Dark Souls: Remastered is on its way to PlayStation 4, Xbox One and Windows PC. In a surprise Nintendo Direct Mini broadcast overnight, the House of N also confirmed the game would be coming to the Nintendo Switch. Continue reading Dark Souls: Remastered brings From Software’s accidental masterpiece to the Nintendo Switch
The Station, a first person explore-em-up that’s had us thinking most of the morning. A derelict space station. A stern warning about interfering in research. Signs of a struggle. Strange things are afoot at the orbital Circle-K. Continue reading The Station drops February 20, gets a mysterious new story trailer
Major gaming convention HRX is kicking off tomorrow in Atlanta, Georgia, a celebration of Hi-Rez Studios’ popular multiplayer titles Smite and Paladins. The show will be of significant interest to Australian esports fans with two local teams, Kanga Esports and Scylla Esports, looking to make waves in the Smite and Paladins World Championships respectively. Continue reading Two Australian teams are playing in the Smite and Paladins World Championships tomorrow
The moment I jumped into Far Cry 5 at E3 this year, the thing that struck me was how familiar it felt. Ubisoft have been pushing a very particular vision for the series since Far Cry 2 comprehensively reworked Crytek’s 2004 original action adventure title into something more akin to survival adventure, a design template they’ve been gradually honing ever since.
But it’s actually 2016’s Far Cry Primal with which the forth coming Far Cry 5 has the most in common. Both games display a willingness to throw an interesting setting at the franchise and see how it can apply its very fine-tuned game loop to it.