Tag Archives: xbox one

Overwatch wins Game of the Year at DICE Awards

Blizzard’s all-conquering team-based shooter Overwatch has taken home the Game of the Year gong during the DICE Awards 2017. The shooter tied with Uncharted 4: A Thief’s End, winning a total of four awards over the course of the night. HIt the jump to check out the full list of award recipients. Continue reading Overwatch wins Game of the Year at DICE Awards

Video Games Preview: Space Politics and Alien Sex Make A Grand Return In Mass Effect: Andromeda

Mass Effect: Andromeda is going to be one hell of a game. From the moment I was introduced to the space-bound crew of the Ark Hyperion, hurtling as we were to realms unknown, I knew I was in this for the long haul. I will admit to having little prior experience with the Mass Effect franchise, but the strong opening had me hooked from the start. As a member of the Ark crew, you find yourself cryogenically frozen, and travelling towards a distant planet 600 years away in the hopes of finding habitable land upon which to build your new colony. You, and those you journey with, have a one-way ticket, and there’s no turning back. Of course, once you awaken, everything goes wrong, and it’s here that Scott or Sara Ryder’s true mission starts. Continue reading Video Games Preview: Space Politics and Alien Sex Make A Grand Return In Mass Effect: Andromeda

Video Games Review: Halo Wars 2 (Xbox One, 2017)

Real-time strategy has all but disappeared from the gaming lexicon in the last twenty years. From its heyday in the 1990’s with Command & ConquerStarCraft and Total Annihilation, the genre seemingly peaked with Blizzard’s Warcraft 3 in 2002. From there, it entered an evolutionary phase, emerging in the early 2010’s as the all-powerful genre known as the MOBA. Halo Wars 2 feels as though its trapped between several schools of thought, attempting to provide a console-friendly take on the aging RTS genre while also working hard to include recognisable handholds for MOBA enthusiasts. Continue reading Video Games Review: Halo Wars 2 (Xbox One, 2017)

Hands-On With Prey: Our First Impressions

From the moment you step foot into the life of Morgan Yu, you enter a world both new and familiar. Prey draws easy and obvious parallels to Arkane Studios’ award-winning Dishonored series, but with its brilliantly unsettling atmosphere and mind-bending opening level, it presents something unique and altogether exciting. Continue reading Hands-On With Prey: Our First Impressions

Video Games Review: Sniper Elite 4 is meatier and more intense than ever before

Sure, punching Nazis may be fun, but have you have ever eviscerated one with a single bullet, flung from the dangerous end of a powerful sniper rifle by a shot taken from almost 300m away? How about shooting one in the skull with a bullet that travels so fast that it rips past a young Nazi soldier’s right eyeball, bursting it immediately while bone fragments rain down onto the cold hard ground. You haven’t, and you probably shouldn’t (IRL), but when it comes to Sniper Elite 4 the very act of doing so is a glorious fist-pumping moment full of enough drama and thrill that it’s a distinctive pleasure amongst the 50 or so other kills you’ve taken during the same mission.... Continue Reading

South Park: The Fractured But Whole suffers another delay

Forthcoming Ubisoft RPG South Park: The Fractured But Whole has suffered a second release delay. Ubisoft have announced overnight that the game, based on the long-running Comedy Central animated series, will now launch during the company’s upcoming financial year. Continue reading South Park: The Fractured But Whole suffers another delay

What’s it like to attend RTX Sydney if you don’t really know that much about Rooster Teeth?

Geek and gaming conventions are pretty magical places.

RTX doesn’t have same energy as that of a PAX. It’s a different vibe, cruder, in line with the kind of scatological humour Rooster Teeth excels at. These attendees are rowdier, less patient and a great deal snarkier than your average PAX-goer. This is not to suggest that they are unpleasant, nothing could be further from the truth. On the whole, everyone I met and spoke to was very warm, friendly and having the time of their life. But they worship a group of people known for endlessly busting each other’s balls and so it doesn’t come as a surprise to find that their fanbase deals in the same. Continue reading What’s it like to attend RTX Sydney if you don’t really know that much about Rooster Teeth?

Overwatch‘s server browser is imminent, but may not work the way you expect

Overwatch game director Jeff Kaplan has released a new Developer Update video this morning, introducing a feature the game’s PC fanbase has been howling for since launch — a server browser. The thing is, it may not work in quite the way fans were expecting. Continue reading Overwatch‘s server browser is imminent, but may not work the way you expect

Good Morning, Morgan: What we know about Prey

Announced at E3 2016 as a reboot of the 2006 original, Prey burst back onto the gaming scene, and looks like it intends to make a big splash. The original Prey, which released on the Xbox 360 and PC back in 2006, was an interesting take on the then-current trend of shooters to say the least. While Call of Duty 2 was storming the battlefield, Prey was teleporting us to a distant planet, introducing mind bending gravity mechanics and an array of otherworldly weaponry. A sequel to Prey was originally announced at E3 in 2011, in a seeming departure from its original storyline, putting players into the shoes of a bounty hunter in a dystopian Blade Runner-like setting. While it seems intriguing in its own right, it was unfortunately scrapped and the property lay dormant for years. Enter the new Prey reboot. Continue reading Good Morning, Morgan: What we know about Prey

We spent some time with the For Honor closed beta last weekend, and here’s how it went

For Honor is a title we’ve been keeping in the back of our minds for a little while now. Having appeared and two consecutive E3’s, and always introduced the most passionate team at Ubisoft’s already exuberant press events, For Honor looked like the sort of game that could take the devil-may-care smack-em-up multiplayer shenanigans of games like Chivalry and War of the Roses and give it the structure necessary for co-ordinated team multiplayer. Last weekend’s closed beta confirmed our suspicions. Continue reading We spent some time with the For Honor closed beta last weekend, and here’s how it went