Project Cars 2 is an interesting experience. While it’s first outing presented players with stiff controls, a lack of car variety and overall depth, Project Cars 2 attempts to rectify these issues, while bringing back the racing simulator into the mainstream. But can it top the likes of Gran Turismo or Forza Motorsport? While the answer is not so black and white, this game comes pretty close. Continue reading Games Review: Project Cars 2 (PS4, 2017) revives the racing simulator to great effect
Dishonored: Death of the Outsider takes former-apprentice assassin Billie Lurk, a character the series has heretofore considered little more than a side-kick, and catapults her into the spotlight as a lead. The final game in the current Dishonored series hands Billie an unenviable task — find and kill the Outsider. Continue reading Games Review: Dishonored: Death of the Outsider (PC, 2017) is a solid final chapter with no new ideas
I thought I was prepared for The Evil Within 2. “Psychological horror,” I thought, “I can do that.” The moment that the first nightmare broke through a mirror and attempted to chainsaw me to death, I realised just how wrong I was. The playthrough started with series protagonist Sebastian Castellanos making his way through an abandoned building in search of his missing daughter. Of course, being a horror game, each room was dimly lit, featured some delightfully skin-tingling violins, and I had an unsettling feeling that something wasn’t right. Continue reading Video Games Hands On: The Evil Within 2 Explores A World Gone Wrong
XCOM 2 is, at its heart, a game about loss. It’s why save-scumming, the act of loading an earlier save in an effort to avoid catastrophe, is so frowned upon in the game’s community. Losing valuable soldiers isn’t just a part of the game, it fills out the unscripted narrative of your personal XCOM 2 experience. Basically, if playing XCOM 2 is paining you, that’s how you know you’re doing it right and in the game’s latest expansion, War of the Chosen, developer Firaxis is doubling down on the pain.
Continue reading Games Review: XCOM 2: War of the Chosen (PC, 2017) is the best version of XCOM ever made
The Xbox One X has been met with a bit of bemusement by Australian gaming hobbyists so far. First we couldn’t pre-order the machine but could instead go on a waitlist. Then it was announced that the unit was cost Aussie punters a whopping $649.95 AUD. Then pre-orders for the machine finally opened but the amount of available units was extremely limited and they sold out quickly. The question, however, remains: what the hell is the Xbox One X and what will it do for me that my launch model won’t?
Continue reading Ten things discovered while playing the Xbox One X
So you managed to snag a preorder on the Xbox One X before they sold out. Fantastic effort, great job! But what the hell are you going to play on it, and which games will allow you to take advantage of all that raw power? Xbox Australia invited us to a hands on event in Sydney recently to give us a bit of an idea. Here’s everything we got to try. Continue reading Hands-On Preview: Everything We’ve Played on the Xbox One X So Far
It is a truth universally acknowledged that powerful new video game consoles must be in want of a pretty racing game for their launch lineup. Continue reading Hands On: Forza Motorsport 7 (Xbox One X, 2017) feels equal parts tentpole release and tech demo, but isn’t torn between them
Destiny was the first game I reviewed for this site, back when the games section was still called VideAU Games, an offshoot of The Iris‘ parent site, The AU Review. On launch, it was an ambitious but deeply flawed experiment in the MMO space, hyped beyond almost any other game in recent memory. It weathered two major expansions, The Dark Below and House of Wolves, before finally finding a groove in its third, The Taken King. A fourth and final expansion, Rise of Iron, brought Destiny‘s two year run to a close. And now Bungie returns to their newest sci fi universe, their first new IP since leaving their renowned Halo series in Microsoft’s hands. Destiny 2 repeats a lot of its predecessor’s mistakes, but it also files down many of that game’s rougher edges, creating something that is at once extremely easy to play but doesn’t feel like it carries much in the way of long-term satisfaction just yet. Continue reading Video Games Review: Destiny 2 (PS4, 2017) files down many of the original’s rougher edges
Last month I had the chance to spend a couple of hours with South Park: The Fractured But Whole, a game which literally picks up from where the last game, 2014’s The Stick of Truth, left off. The boys are still playing wizards, and as The New Kid, your quest to impress your classmates continues — all the while being introduced to the game’s new grid-based fighting system (battling a giant cardboard dragon, naturally). Cartman being Cartman, he throws a wrench in your plan, arriving from the “future” to launch a new game for the boys, part of a bid to kickstart a new superhero universe, and save a few cats along the way. Continue reading Video Games Hands On: South Park: The Fractured But Whole (PS4, 2017) may be funnier than its predecessor
There’s two kinds of people in this world — people who played Okami back in 2007 and those who did not. Originally released here in Australia on the PlayStation 2 a full year after its Japanese and American launch, and only in a very limited run (the 2000’s were a dark time), Capcom have announced that Okami HD will launch on current gen consoles and PC this year. Continue reading Capcom’s Okami HD brings an adventure classic to PS4, Xbox One and PC